Showing posts with label Kitchen Sink Press. Show all posts
Showing posts with label Kitchen Sink Press. Show all posts

Wednesday, December 20, 2023

"Aaargh!" Denis Kitchen Speaks Out!

Below are some select correspondence from my collection concerning the history of Megaton Man, particularly issues surrounding Megaton Man #11, a crucial turning point in the series and narrative. Scholars are encouraged to explore the Kitchen Sink Papers at Columbia University (which I have not consulted) for a fuller context.

Wednesday, October 11, 2023

2018 Don Simpson Interview

Don Simpson interview from Comic Book Cartoonist, volume 1, number 1 (Comic Art Press, summer 2018), conducted by “Ski” Suharski. © 2018; used without permission.

Sunday, January 1, 2023

Unsolicited Submissions and Inappropriate Suggestions

 Please Don't Pester the Cartoonist (unless you’ve got the cash up front)!

As an artist since the age of five and later as a published cartoonist, I’ve always gotten suggestions from fans and friends. Many are thoughtful and well-meaning, and every once in a while, some comment or remark will spark a useful idea somewhere down the road. But rarely are they directly inspirational.

Thursday, June 16, 2022

Tuesday, June 7, 2022

Pretensions on the Edge of Forever: New Age Comics #1

Megaton Man artist … Donald Simpson,” from New Age Comics #1, 1985:

With Megaton Man #4, artist-writer Don Simpson began to add depth to his cast of madcap characters.

Friday, April 3, 2020

Eroticism in Don Simpson’s Comics, Part I of II:

Megaton Man, Border Worlds, and The Return of Megaton Man

           Proceed to Part II: The Megaton Man One-Shots, Anton Drek Comix, and Bizarre Heroes

          Note: A gallery of 22 archival covers and comic book pages appears below, following the text.

Megaton Man #1-10 (Kitchen Sink Press, December 1984–June 1986)

Eroticism was always a prominent subtext in the Megaton Man comics from the very first Kitchen Sink Press issue in December, 1984. The cover of #1 set the tone for the series: On it, a sexy Pamela Jointly, reporter’s notepad in hand, kneels barefoot next to a spread-eagle Megaton Man, draped only in a torn, red dress that threatens to fall from her bare shoulders. Although she’s fixated on what she’s writing and not his diminutive crotch, a bulge, nearly lost in the stretchy wrinkles of his trunks, is clearly in evidence.

Eroticism in Don Simpson’s Comics, Part II of II:

The Megaton Man One-Shots, Anton Drek Comix, and Bizarre Heroes


          Go Back to Part I: Megaton Man, Border Worlds, and The Return of Megaton Man

          Note: A gallery of 42 archival covers and comic book pages appears below, following the text. 

Whereas the ten-issue Megaton Man and three-issue Return of Megaton Man series both appeared in color, the next three Megaton Man comics appeared as black-and-white one-shots. In the economic and production-cost syntax of the time, color printing tended to be reserved for a wider, younger, more mainstream audience of superhero comics readers, and therefore necessarily hewed to G-rated or PG content. If Megaton Man was allowed to push those boundaries with illegitimate pregnancy, bulging male crotches and protruding female nipples it did so in the context of a humorous parody of superhero conventions, and the fact that it’s publisher has been a pioneer of adults-only undergrounds.

Saturday, March 30, 2019

For Mature Readers: The Narrative Voice of Ms. Megaton Man

Telling the Ms. Megaton Man Maxi-Series in the first-person voice of Clarissa James solved a number of problems for me as I grappled with attempting to turn what had been a comic book series into a prose narrative. (As of this writing, six chapters have been posted online.)

Wednesday, March 20, 2019

Thirty Years of Ms. Megaton Man: 1989 to 2019!

Here is the first page of sketches I did of Clarissa James in 1989 - up to that point a minor Civilian (Megapowerless) character in the cast of my Megaton Man comics - as Ms. Megaton Man. It was in an old hardbound sketchbook I took around to shows to collect sketches of interpretations of my characters from fellow pros (I've posted some of the more memorable ones here and there).

Sunday, March 17, 2019

My Latest False Start, or, Why the Ms. Megaton Man Maxi-Series, Anyway?

As of this writing, I have composed eight chapters of what I call my "YA prose experiment," the Ms. Megaton Man Maxi-Series. Four chapters have dropped, to use the modern parlance, on my Ms. Megaton Man Blog, and one is scheduled to drop over the next four Fridays at 8:30 pm EDT. And there's plenty more where that came from.

Sunday, December 2, 2018

You Can't Go Home (or Back to #1) Again: Retroactive World-Building and the Limits of a Parody Vehicle

Since 2015, I've been working on more Megaton Man material, some of which I have posted in some form or another on my various blogs or in Facebook albums. Even more than these sketches, preliminaries, and finished art in certain cases, I've written a large quantity of words in various texts that serve as working documents. I've come to regard this process as a kind of "retroactive world-building," and while I'm not prepared to announce any new publications, I'd like to let you in on how this process is unfolding.

When I originally created Megaton Man #1, in about a 13-month period in 1983-84, I really wasn't planning anything more than a one-shot. I aspired to create a "masterpiece" in the classic sense of a work demonstrating my mastery of the various skills (penciling, inking, lettering, etc.). Part of the reason I chose a humorous vein was because it allowed me to lampoon various artistic styles that had influenced me (at the time I was heavily immersed in Silver Age artists like Jack Kirby and Neal Adams, not the easiest styles to strike a happy medium with, and an overdose of Burne Hogarth's Dynamic Anatomy series of books). As a parody, I could exaggerate these affectations to the max, and turn a weakness (my obviously misspent youth studying cartooning styles too closely) into a strength.

In narrative terms, I never bothered to plan out the world in which Megaton Man and other character operated, taking it for granted that readers would recognize the basic genre tropes (the newsroom of a metropolitan daily, the headquarters of a Megahero team, the secret laboratory of a mad scientist, the orbiting killer satellite, etc.). It never occurred to me to map out exactly where these assets might be located other than a generic east coast Megatropolis (which was interchangeably identified as New York City). Being from the Midwest, I probably couldn't have located Long Island in relation to New Jersey in those days, anyway.

In terms of relationships, family trees, and timelines, I also made things up as I went along. If a character had to make reference to their age, where they worked, where they went to school, or other data, it was improvised on a need-to-know basis, and hopefully I would remember to look up the back issue if such information were required again.

I proceeded this way through ten issues of Megaton Man in this fashion, rarely sketching a costume design before a new character appeared on the Bristol board page, and only working from the sketchiest of written (sometimes by hand, sometimes typed) plot outlines. I worked in what was widely dubbed the "Marvel Style," after the fashion of Jack Kirby and Stan Lee, where the picture track came first and the scripted text was lettered onto the boards later, before inking. I worked somewhat differently on Border Worlds, often writing more thorough texts before drawing, and over the next three decades, I've employed every variation from completely improvised thumbnail sketches to completely tight, descriptive scripts.

But it wasn't until 2015 that I began to look back over my previous Megaton Man and Bizarre Heroes comics (including various Megaton Man mini-series and one-shots) that I began to wonder how the Megaverse, for lack of a better term, worked, both temporally and geographically.

Again, I'm not prepared to give anything away at this time, but suffice it to say that I have been compiling notes, background stories, family trees, timelines, and the like ever since, in such profusion as to belie my earlier reputation as a satirist who scoffed at all those fanboy "continuity freaks." I suppose when it comes to the history of my own characters, and what they've lived through, it has great value to me in retrospect. In other words, I'm a big, fat, hypocrite.

I've already discussed elsewhere on this blog how Megaton Man #11-#14, at the publisher's insistence, became The Return of Megaton Man #1-#3, and how this was a traumatic moment for me in many ways. Part of this is because of the still-present desire to be able look back over the past thirty years, despite the infrequency of Megaton Man appearances, and be able to count up all the issues simply by looking at the last one (instead, I have to always use a pencil - to make a long story short, some 37 issues between Megaton Man and Bizarre Heroes that take place in the Megaverse).

But the renumbering, which after all I did agree to and now cannot but fully own, was only half the story. The more fundamental issue was that, with the planned issues #11-#14, I had placed the characters on what I thought was a more sound footing that would allow me to go forward. I felt that I had gained a second wind and now saw the characters and situations more objectively, as having value in their own right, rather than as vehicles to parody other icons.

Whereas the first ten issues of Megaton Man took place largely in Megatropolis/New York, #11 showed the entire core cast of character (Trent Phloog without his Megaton Man powers, a pregnant Stella Starlight, Pammy Jointly, Preston Percy, and housemate Clarissa James) in their Civilian (non-Megahero) guises, all in a kind of Doonebury or Big Chill-style communal off-campus house in Ann Arbor.

A sampling of the Ann Arbor trajectory that remained intact in Return of Megaton Man #1 (Kitchen Sink Press, 1988).

This setting, especially with Megaton Man and the See-Thru Girl's love-child on the way, gave a whole new wrinkle to the continuity I had created. The wild days of Megaheroics in the Big City were now in the past; character-driven stories in a counter-cultural milieu would be the new tone going forward. At least this was what I had in mind, whether I could completely articulate it or not.

What was remarkable about this subtle transformation was that it emerged organically out of the previous storyline (Stella and Pammy left Megatropolis at the end of Megaton Man #1 and met Clarissa in Ann Arbor in issue #4, and Megaton Man lost his Megapowers at the end of issue #10), and I though it also fit in with the gestalt of Kitchen Sink Press (a legacy Underground publisher) and the tenor of the times (the late 80s). And as I said, I had my second wind, and felt I could produce a lot more stories in this vein.

In any case, my fans and publisher had wanted more Megaton Man, and this was what more Megaton Man looked like. I thought there would have been some appreciation.

In the end, what was most hurtful about the disagreement that ensued between me and my publisher over renumbering the series was not the so much the new and intentionally deceptive, confusing, and meaningless #1 itself (which I considered at the time to be outright prostitution - and still do), or even that in principle that the publisher had already tacitly accepted Megaton Man #11-14 for publication and was now subsequently reneging, and blaming me for all kinds of character shortcomings in the bargain.

You figure it out: a collection of Megaton Man covers over the decades.

What was really at issue was that, while gimmicky renumbering may have been more easily accommodated in the earlier, more parodic Megaton Man (still with some difficulty), it was even more out of tune with where I was taking the character(s) and storyline in this new iteration.

In other words, asking me to masquerade each new issue of Megaton Man as one-shot #1 targeting the whatever hot trend was going on in comics at the moment revealed that the publisher still saw Megaton Man merely as a parody vehicle (whereas the editor, the late Dave Schreiner, was in fact encouraging me to see the narrative as an ensemble of characters that were original and valuable in their own right).

 The most common misunderstanding about Megaton Man is that it was a parody of current comics, circa 1985. It was not; it never was. I was accessing the comics that I had read largely ten years earlier - the Silver Age comics, the Treasury-sized and Giant Sized reprints, Origins ..., Son of Origins ..., Bring on the Bad Guys, all that stuff. What was going on in the current mainstream titles, beyond being counterfeit perpetuations, didn't interest me in the slightest. The parody of the month - that's what Valentino was doing in normalman, lampooning a different industry imprint or genre each month. Sure, I gave Megaton Man a black costume for a panel in issue #1, a clear reference to Secret Wars; but beyond one-off potshots like that - the endless mutants, the grim and gritty alcoholic suicidal protagonists, all that stuff - I pretty much ignored. I was mainly interested in fusing together my pastiche of influences and integrating it into something organic of my own, if that were possible. What the industry was doing for the most part couldn't have been of less interest to me one way or another.
 
Lampooning the latest movie or company-wide crossover was not beyond my capabilities, mind you. In fact, the most "pure" parody I ever created, in a Not Brand Echh! sense, was the two-issue Splitting Image I created for Jim Valentino and Rob Liefeld at Image Comics in 1993.

From Return of Megaton Man #2 (Kitchen Sink Press, August 1988).

But what I wanted to do with Megaton Man #11-14 and subsequent issues, which I had shown the editor and publisher in plot form, was more character-driven - still with some lampooning of superhero cliches, but not to the extent the publisher was now demanding.

In other words, the publisher just wanted to publish Megaton Man #1 over and over again, with different current pop-culture references, whereas what I had come up with was a Megaton Man narrative that would actually grow. What a self-indulgent primadonna was me!

The angst of Megaton Man #11 aside, when I came to review the extant material in 2015, I continually returned the one-shots of the late 1980s (and particularly Yarn Man #1 of October 1989) as the point that I began to completely lose any focus on the Megaton Man cast.

Yarn Man #1 is still a fondly-remembered issue by a lot of fans, and others tell me later Megaton Man adventures are equally favorites. But the impetus I had when I plotted Megaton Man #11-14 just two years earlier, by the time of Yarn Man #1, was completely lost. The folowing installment, Pteranoman #1, was an anthology of three short stories, only one of which featured the Megaton Man cast. After that, I gave up trying to advance any kind of coherent, character-driven narrative by means of the onerous #1 one-shots.

Some of this impetus reasserted itself in the following series, Bizarre Heroes, initially about more "straight" superhero characters I had created in junior high school and since. But the Megaton Man cast somehow subconsciously wrote themselves back into the strip, and by the end of the seventeen-issue run, completely dominated it once again.

I'm recounting all this to say that there is still a considerable amount of material from that communal house in Ann Arbor that has been left untold, and after several years of "retroactive world-building," one of many projects and stories that I have identified as needing still to be told is about a five-year chunk of the 1980s in which those Civilian characters are at the forefront.

If and when these tales ever see the light of day, I can't claim that it is possible now to reconstruct what I may have had in mind at the time I plotted Megaton Man #11-14 with any faithfulness. Moreover, I have gained a considerable amount of life experience, and at the same time insight into the characters, that I simply didn't have three decades ago. And yet that era still captures my imagination, at least as much as later time periods in the History of the Megaverse, which have been steadily coming into view.
________________
More on Whirled Building!

Friday, July 24, 2015

The Bizarre Heroes Fiasco: How Megaton Man #11 Still Almost Happened!



The History of Megaton Man, Part III: The Image Tent and Bizarre Heroes | Part I | Part II

Our Story Thus Far: For a three-year period, from December 1984 to October 1987, I had created 17 consecutive bimonthly comic book issues for my first publisher, Kitchen Sink Press. These included the color Megaton Man #1-10, a Silver Age superhero parody, and the black-and-white Border Worlds #1-7, a dark, brooding science fiction saga for mature readers. Each issue averaged more than 33 pages per, for a total of 510 pages of story, art, and lettering (with some coloring), an accomplishment unmatched by any other creator for the imprint.

During the second three-year period, from 1988 through 1990, I created only half that amount of material, or about 250 pages, in eight comic book issues. These included Return of Megaton Man #1-3, Megaton Man Meets the Uncategorizable X+Thems #1, Yarn Man #1, and Pteranoman #1, all of which (slightly) furthered the Megaton Man narrative; Bizarre Heroes #1, a dramatic superhero tale about Megaclones being cooked up in a secret research lab; and Border Worlds: Marooned #1, an adults-only eighth issue of my unfinished space station epic.

All tolled, my 750 pages for Kitchen Sink Press in six years would remain an unmatched achievement by any other creator in the publisher’s history, including Will Eisner, who created about as much new material over a 30-year association with the publisher, but not exclusively (works such as The Building, for example, were first published in England some time before appearing in a Kitchen Sink Press edition in North America).

The dividing line had been what I wanted to call Megaton Man #11, but which, after the publisher’s initial acceptance, was by decree renumbered #1, becoming the first issue of the Return of Megaton Man three-issue mini-series. The communication I received from the publisher around Thanksgiving 1987, just in time for my 26th birthday, was filled with brutal bullying, verbal abuse, gross distortions, and uncharitable exaggerations: I was called a prima donna, a hack, and a spoiled egomaniac; I was told that I had killed or abandoned Megaton Man and Border Worlds simply because I had tired of them; and that I had betrayed my fans and publisher, all because I was incensed that the publisher had reneged on his agreement to maintain the consecutive numbering of Megaton Man with issue #11, and had the temerity to point out how a new #1 was a cheap gimmick that belied publishing impotence (see Part II).

Instead, I had been remonstrated by the publisher,

No one the fuck will care about the numbering in the long run if the strip itself has substance. That is the real goal. The short-term pragmatic decisions in the realm of packaging and marketing are traditionally (and best) left to the publisher. Your input is welcome, and you damn well know I’ve been responsive to your input. Your demands are another thing altogether; they are intrusive and likely to backfire.

I was further taunted,

And if you don’t think any publisher can handle your genius, you can always become another Dave Sim, create your “own” self-publishing empire and peddle whatever you want however you want and eliminate the evil middleman. Believe me, it ain’t easy. Settle down and learn to trust my judgment more. Second-guessing everything is your prerogative, but you’re scattering your energy in what I see as a self-destructive path. You’re diluting your output and hurting both of us. Get back to the drawing board and produce that pace-setting comic that stands toe to toe with the best. And then, believe me, we’ll both profit. [1]

As I had tried to explain, maintaining the consecutive numbering of Megaton Man was important to my sense of extending a cohesive, organic narrative, one that, much as my erstwhile editor had suggested, viewed the characters over the long-haul as more than mere parody vehicles. Conversely, the repetitious #1 ploy, which by1988 had metastasized into a virtual declaration by the publisher that they were not really interested in publishing anything but Don Simpson #1s ever again (see Part II), fractured my sense of Megaton Man as a coherent, ongoing narrative, and severely retarded the organic growth of the characters and the relationships that I wanted to explore. The need I felt to creatively justify the gratuitous #1s also slowed down my imaginative process as I tried my best to make each stand-alone issue more than just a marketing gimmick.

In retrospect, I regard the Megaton Man #11 moment as one in which I might have been induced to create Megaton Man once again on a regular frequency. Instead, the strict #1 regiment enforced upon me a piecemeal, Ground Hog Day routine in perpetuity, ironically guaranteeing a scattering of my creative energies and dilution of what had been an unmatched, consistent output. On the one hand, I was free to draw any comic book I wanted each and every time out (dramatic superhero, science fiction, comedy, underground, etc.), but on the other, any feeling of momentum of an ongoing “strip” was perpetually being erased with the next #1. Worse, the marketing gimmick boomeranged; not only could I no longer recall how many Megaton Man issues I had created, but neither could my fans.

The last straw came at a convention in Ohio in late 1989, where I met an ardent Megaton Man fan who monitored the industry closely and ordered comics every month from their local shop. This particular fan had no idea that Yarn Man #1 had already come and gone, and completely missed it. Had the miniseries and one-shots been consecutively numbered (Megaton Man #14, #15, #16), overlooking a back-issue would have been impossible. Moreover, sales for the one-shots were falling, and I was subsidizing my creator-owned work by freelancing “work-for-hire” assignments from third parties (mostly DC Comics and Teenage Mutant Ninja Turtles), which involved illustrating scripts for comics that I did not own, but which rewarded my labor in multiples over what I had ever earned from royalties on my creator-owned work. Kitchen Sink no longer treated a new Don Simpson #1 as any kind of special event, and for the most part dumped my work onto the market with little fanfare. [2] By 1990, I can vividly recall, I felt that I would have rather thrown the original artwork for my next creator-owned comic book into the river than have it appear with a Kitchen Sink logo on the cover.

Our parting of the ways was formalized in 1991, and I bought out the “first right of refusal” clause in my contracts in exchange for the original artwork for Megaton Man #1, the original comic book that had taken me 13 months to complete while washing dishes at a restaurant in Detroit. I was now free and clear to market any sequels to Megaton Man, Border Worlds, or Bizarre Heroes to another publisher, or self-publish.

My first order of business was to devise a piece of work I could sell at convention appearances. I had always been fascinated by the letterhead of the Joe Simon and Jack Kirby studio from the 1940s, which showed a variety of their creations for different publishers including Captain America for Timely and the “kid gangs” for National, all arrayed in a “class portrait.” I decided I would design a limited-edition print of all my characters from Megaton Man and Border Worlds, as well as characters I had created as far back as junior high school, along with the explicitly erotic characters I had created under the pseudonym Anton Drek for Fantagraphics, Wendy Whitebread, Undercover Slut and Forbidden Frankenstein, into a similar class portrait.

All my scattered, diluted energies in one place for the first time: the 1991 limited edition print.

The Simon-Kirby letterhead showed the Red Skull chatting amiably with an elegant gentleman in a Sherlock Holmes deerstalker cap, and other characters created for diverse competitors in the comics publishing industry interacting freely, if only for promotional purposes. No doubt, this image had inspired the famous wrap-around cover to the publication in which I had seen it reprinted as a ten-year old in the early 70s, Steranko’s History of Comics, Volume I. This piece including superhero and adventure characters from nearly every publisher, composed in a spellbinding mosaic.

Neither the Steranko cover, nor its inspiration, the Simon-Kirby letterhead, offered “real” interaction between these fictional characters in a narrative sense. While it was apparently permissible, either for self-promotion or historical interest, to group Spider-Man and Superman, or Captain America and the Guardian, in the same drawing, these events were not “really” happening (it would be years before cross-company team-ups made this possible). Further, I had been equal parts appalled and enthralled by Philip José Farmer’s “family tree” concept, in which pulp character like Doc Savage, Tarzan, and the Shadow turned out to be related (what has come to be known as the “Wold-Newton Universe”).

The Simon-Kirby studio letterhead of the 1940s, featuring their creations for various publishers oddly mis-colored.
 
As I created the artwork for my own print, I pondered the paradox of Jetstream, a Megaclone from Bizarre Heroes #1, standing shoulder-to-shoulder with the Frankenstein monster, and Jenny Woodlore from Border Worlds in the same contiguous space as Domina from Megaton Man Meets the Uncategorizable X+Thems #1. These various narratives were rigidly partitioned in my imagination, not only by time (the future setting of Border Worlds versus the contemporary setting of everything else), but also by humor and “straight” superheroics. But these partitions were self-imposed, not legal or contractural, as were the boundaries separating the characters in the Steranko or Simon-Kirby drawings that inspired my print.

Not only was I free from the constraints of the tyrannical mindset of my old publisher, for whom publishing Gay Comics and Steve Canyon made perfect branding sense (but for whom my eclectic experiments were a dilution and scattering of energies); I was also free to transgress the artificial boundaries I had imposed upon myself. Not only could I draw all of my various characters interacting in a “class portrait” for a poster-print; I could actually tell stories with these characters if I felt like it.

The spell-binding wrap-around cover to The Steranko History of Comics Volume I (Supergraphics, 1971), which I first saw in 1973 at the age of 11. What if you could tell stories with all these characters, mashed up in a single universe?

I was most eager to continue the narrative of the Bizarre Heroes one-shot I created in my latter days at Kitchen Sink Press. This featured John Bradford, a younger, hipper version of Kolchak: The Night Stalker, and The Meddler, a character whose originated as a Halloween costume I made in ninth grade, and the aforementioned mystery of a secret lab manufacturing Megaclones. These Megaclones were super-powered beings based on normal people that were grown in cylinders to become perfect specimens of humanity. Upon maturity, they would replace their counterparts in the real world, assuming their civilian identities until called upon by a fanatic eugenicist (maliciously made to resemble Will Eisner) to take over society. At the end of the issue, four Megaclones had escaped, posing a threat to this evil scheme, and The Meddler had caught wind of these developments.
A dramatic superhero comic: Bizarre Heroes #1 (Kitchen Sink Press, 1990).

In my post-Kitchen Sink period, I now planned to continue this storyline, particularly wanting to introduce a group of characters around The Meddler I had created in junior high school that I had called The Crime Busters, and had intended for comics but had never utilized. These included Clown, Master of Disguise; B-50, the Hybrid Man; Negative Man (now sometimes Negative Woman); The Slick (a new name for a hitherto unnamed character); and more. This was clearly juvenilia recalled from my days as an enthusiastic reader of comics and Doc Savage paperbacks, but of such stuff enthusiastic comics could be made.

But the print I created suggested further possibilities. What if The Phantom Jungle Girl, ostensibly a humorous character when she hung around with Cowboy Gorilla or The Brilliant Brain, was The Meddler’s lover? What if Clarissa James, the Detroiter who became Ms. Megaton Man, were to flirt with John Bradford, columnist for The Detroit Day? What if Megaton Man could meet Forbidden Frankenstein?

I decided that a new, ongoing series would establish all of my contemporary characters in a single, organic universe, including those from the Megaton Man comics as well as my Anton Drek comics (with plans to eventually bring some of the Border Worlds cast time-travelling back to late-twentieth-century Detroit). Bizarre Heroes #1, the Kitchen Sink one-shot, would retroactively become the “pilot episode,” and the its Megaclone storyline as the over-arching framework for the series. Once I had established all of my creations in one Megaverse, I could explore various characters and genres to my heart’s content, guaranteeing that I would never run out of fresh inspiration or ideas. Creatively, I would have a field day, and rather than diluting or scattering my energies, I would be able to concentrate all my creativity in a single, ongoing series that would be numbered #1, #2, #3, and so on indefinitely.

My cash cow, Megaton Man, was only there to launch the series, but the joke was on me:  the Megaton Man narrative would soon take over the whole darn book. Don Simpson's Bizarre Heroes #1 (Fiasco Comics, Inc., 1994).

The problem was finding a new publisher, which I was loathe to do, or finding the funding to publish Don Simpson’s Bizarre Heroes myself. This problem was soon solved by the Image tent.

At the time, several prominent Marvel creators had defected from the company (rebellion was in the wind), to form their own imprint, at first in association with Malibu Comics. The first public event was held at the 1992 Chicago Comicon, to be housed in a large tent erected in the parking lot outside the convention hotel. Arrangements for this were coordinated by Gary Colabuono’s Moondog’s Comics, a Chicago chain, and my his staff, who consisted of Larry Marder, Chris Ecker, and Bevin Brown, who would run security.

To make a long story very short, Larry Marder, creator of Tales of the Beanworld, had been my friend for a long time, and in fact when I unexpectedly met him at Chicago distributor’s warehouse party in 1985, I was carrying around Tales of the Beanworld #1 which I had bought at a store signing I did months before but had forgotten about. Larry was working closely with Image upstarts Jim Valentino and Rob Liefeld on the Image Tent, and one day called me up to tell me that they wanted me to draw a parody book of their shared universe. Larry wisely understood that I would have likely blown a cold call, but I was prepared when Jim and Rob phoned me, and Splitting Image was born. When the actual Chicago Comicon with Image Tent occurred, I spent half my time inside the hotel in Artists’ Alley, and half outside in the parking lot, soaking up the ambiance of the rebellion. Erik Larsen proposed a team-up between his character, The Savage Dragon, and Megaton Man.

From a narrative standpoint, the two Image Megaton Man team-ups I would go on to do did little to advance the Megaton Man narrative; indeed, they only further affirmed the view instilled in me by erstwhile publisher Denis Kitchen that Megaton Man was merely a cash cow, worthy of only hit-and-run one-shots, and useful only for funding other projects. On the other hand, the Image team-ups exposed the character to an audience far larger than Megaton Man had ever enjoyed at Kitchen Sink Press, and the six-figure windfall that fell into my lap as a result of Splitting Image #1 and #2, The Savage Dragon vs. The Savage Megaton Man #1, and later Alan Moore, Rick Veitch, and Steve Bissette’s 1963 and Jim Valentino’s normalman/Megaton Man Special, gave me the nest egg I needed to launch Don Simpson’s Bizarre Heroes under my own imprint, Fiasco Comics.

In many respects, while creatively exhilarating, the format I settled upon for Bizarre Heroes proved too improvisational, freewheeling, and undisciplined to maintain reader attention. Characters were introduced but did not appear again for several issues; storylines and subplots proliferated uncontrollably; there were lots of fan favorites among the cast, but no stars to anchor the series.

John Bradford, a character I had created in junior high school, witnesses a Megaclone riot in Bizarre Heroes #12.

On the other hand, Megaton Man and his supporting cast, who had been on hand to launch Don Simpson’s Bizarre Heroes #1, would not go away quietly. Even though the Man of Molecules was relatively the new kid on the block, having been created only in 1982, whereas John Bradford first appeared in a short story I wrote in seventh grade in 1974, I realized that I had formed long attachments to these characters through experience of sixteen Kitchen Sink comic book issues (ten issues of Megaton Man, the three-issue Return of Megaton Man mini-series, and three Megaton Man one-shots). Within a few issues of DSBH, Megaton Man had a new sidekick, X-Ray Boy; Stella Starlight, the mother of Megaton Man’s son Simon, had evolved from The See-Thru Girl into The Earth Mother and for all intents and purposes assumed leadership of the Crime Busters; and Yarn Man, Cowboy Gorilla, and Gower Goose were raising hell in a VW van, oblivious to the Megaclone threat.

Covers such as this vividly illustrated the Megaton Man narrative beginning to predominate over the Megaclone storyline. Bizarre Heroes #9 (Fiasco Comics, Inc., February 1995).
By issue #10, it was becoming obvious to me that the Megaton Man narrative was beginning to supplant the Megaclone storyline. As I began work on the eleventh issue, I prepared two versions of the cover, one with the Bizarre Heroes logo, the other with the Megaton Man logo. I sent photocopies to Jeff Smith, creator of Bone, at Cartoon Books in Columbus, Ohio, from my Fiasco Comics, Inc. office space in Pittsburgh. I remember the phone call; Jeff urged me to go with Megaton Man #11.

The search was really for Megaton Man, and an alternate design had the Megaton Man logo predominating, almost making this issue Megaton Man #11.

I really wanted to, but I knew I had at least several more issues in which the Megaclone storyline would predominate. However, within a year, Bizarre Heroes #15, essentially a solo issue featuring The Slick, would be the last for the time being to concentrate on characters from junior high school. Bizarre Heroes #16 would be doubly-titled Megaton Man vs. Forbidden Frankenstein #1, and Bizarre Heroes #17 would be co-titled Megaton Man #0. The latter was more of an illustrated text than a comic book story, presenting an overview of the imaginative world I was then calling the Fiascoverse, but now am inclined to call the Megaverse. The final page showed the hotrod from Border Worlds, gesturing toward the time-travel interlude I had planned but still hadn’t gotten to.

After a seventeen issue run (mirroring the seventeen non-Border Worlds issues at Kitchen Sink Press), my Image nest egg was exhausted and the comic book industry began to fall apart. In 1996, more than a dozen comic book distributors collapsed into two, then finally one; hundreds of independent comic book shops closed up, and I decided to fold my tent. After a dozen years in the print comic book industry, I had proven my point: I could publish and promote my own work as badly as had Kitchen Sink Press! [3]

Next: The Megaton Man Weekly Serial and a few more Megaton Man comics at Image...

Go Back and Read Megaton Man: The Kitchen Sink Years Part I | Part II
 
More at The Bizarre Heroes Blog!

Read “How Megaton Man Has Evolved in Thirty Years and Why I’m Still Creating Him”

[1] Denis Kitchen, letter to Don Simpson, November 25, 1987.
[2] Paradoxically, during the same period of 1988-1990, Xenozoic Tales by Mark Schultz dropped in frequency from three to two to one per year, yet remained unproblematically sequentially-numbered, and continued so even when it dropped to one every two years through the mid-1990s. See Xenozoic Tales at ComicBook Database.
[3] Worse still, I had abandoned a third comic book series, just because I felt like it!

Sunday, July 19, 2015

Whatever Happened to Megaton Man #11, or, The Limits of Creator-Owned Comics

Megaton Man: The Kitchen Sink Years, Part II | Read Part I

Between December 1984 and August 1987, I had created 17 consecutive, uninterrupted bi-monthly comic book issues for Kitchen Sink Press, each averaging 33 pages of all-new material (30 to 32 interior pages of writing, art, and lettering plus cover, and often including an inside front cover and/or back cover),[1] or roughly 500 pages of comics, a feat unparalleled by any creator for the Kitchen Sink imprint before or since. While sales of Megaton Man had remained remarkably consistent over its 10-issue run, averaging between 17-18,000 copies per issue (briefly flirting with the 25,000-range with issues #3-4), sales of Border Worlds, which started strong at over 20,000 copies with issue #1, sank in a nearly straight line to under 8,000 copies by issue #7, its lowest point, earning me the smallest royalty of any comic book I had created, one that could no longer feasibly support my extremely modest lifestyle.

My sketchy plot synopses for Megaton Man #11-14 were welcome by the publisher, with editor Dave Schreiner encouraging me to think of the character as more than a parody vehicle. “[H]e’s manipulated and used,” Dave observed, “Yet he still goes forth and faces what he has to face. None of the other characters in [Megaton Man] have these qualities.” [2] Publisher Denis Kitchen welcomed the sketch of the cover concept for Megaton Man #11, which featured The Man of Molecules snarling, “I’m Back! Now I Quit Again!” although he hinted that a new #1 on the cover might help sales.

I was already used to the idea of Megaton Man in black-and-white. Megaton Man #1, which I had created before I had ever contacted let alone secured a publisher was laden with dot screens to create grey tones; I half-expected #1 to be published in black and white if at all. Much to my surprise, it was published in color for ten issues. Later, when losses on The Spirit and Death Rattle led to the demise of the Kitchen Sink color line, I had been presented with the option of continuing Megaton Man in black and white or devising some new series better suited to a black and white treatment. I opted to go with Border Worlds, which had run as a back-up feature in Megaton Man since issue #6 in color, but which I thought would lose nothing and perhaps gain immeasurably in moody black and white.

Again, I was surprised when the publisher offered to publish the new issues of Megaton Man in color, since its experience with color had been rather mixed, although Megaton Man had been its one consistently profitable title in color. Since I had colored the covers and at least 1/3 of the interiors of Megaton Man since issue #7 (mostly the Border Worlds back-up feature and the entirety of issue #10), we planned that I would supervise the Cel-Vinyl painting of greylines in Pittsburgh.

More important than these technical logistics were the new ideas that I wanted to explore in Megaton Man. Whereas the first ten issues had largely centered on the characters located in the hyper-heroic environs of Megatropolis (New York City), #11-14 as I conceived it would follow the characters to a communal off-campus house in Ann Arbor, where Megaton Man’s ambivalent dual love-interests (Pamela Jointly, the critical journalist who had always spurned him, and Stella Starlight, the hitherto airheaded sex-object who was now pregnant with his child) had retreated at the end of Megaton Man #1. This would take the storyline from its more mainstream big-city setting to what I considered a more “underground,” quasi-Doonesbury or The Big Chill milieu. Complications would inevitably ensue as the characters’ Megaheroic pasts caught up with them and invaded their idyllic exile, dragging them back toward their usual costumed antics.

However, unlike the editor, who was excited by the narrative developments and who personally encouraged me to explore the potential of the characters and relationships more deeply, the publisher seemed more interested in maximizing profits. Over the course of that spring and summer, his less-than-subtle hint that my first new issue of Megaton Man be renumbered #1 became an increasingly implacable demand. As this sunk in, I grew more and more perturbed; from my point of view, maintaining the sequential numbering was important to my own sense of adding to an evolving body of work. Also, the publisher had already tacitly agreed to publish Megaton Man #11 as Megaton Man #11.

My expectation to maintain the numbering of my series was neither a prima donna demand nor some outrageous self-indulgence; it was an honored comics tradition. Earlier that year, Scott McCloud had followed up his 10-issue color series Zot! after a two-year hiatus with a black-and-white issue #11 at Eclipse Comics, and Kitchen Sink Press itself had a tradition of maintaining the numbering of even sporadically-issued series such as R. Crumb’s Mr. Natural (three consecutively-numbered issues over seven years) and the underground anthology series Dope Comix (five issues over six years). Kitchen Sink had even maintained the numbering of The Spirit Magazine when it inherited the title from Warren Publishing, beginning with issue #17. (An exception to this was Death Rattle, which was christened with a “volume 2, #1” when the black-and-white underground anthology was revived in color.)

From my earliest comics reading and collecting days, I was aware that numbering was maintained even when a series changed its title (such as Tales to Astonish becoming The Incredible Hulk with #102, and numerous other examples), and even after having been on hiatus for years (the gap between The Inferior Five #10 and #11 between 1968 and 1972). Granted, the reasons for this had more to do, historically, with postal permits, but it was part of comics collecting culture that emphasized continuity rather than the gerbil-wheel epitomized later by Groundhog Day.

In any case, it was important to me to maintain the numbering of Megaton Man so as to stress the organic unity of the unfolding narrative that I now sought to extend, more important than seeing new issues published in color. It may strike some as naïve in retrospect, but I wanted to resume the series somewhat under the radar, with little fanfare, or at least as a resumption of normal activity as far as possible, without emphasizing the interruption; I did not want a hyped-up, artificial event or the obligation to contrive narrative developments to justify a new #1 on the cover.

I’m sure I was delighted with the prospect of color, mind you; but I would have been just as happy with black and white if that was all the publisher thought possible; in retrospect, black and white could have served the more mundane Ann Arbor interlude quite well. In any case, it was never put to me that I had a choice between a black-and-white Megaton Man #11 or a color Megaton Man new #1; in Denis' mind, it could only be the latter.

I also had long been advocating that Megaton Man #1 and #2, issues that had sold out within weeks of their initial release, be brought back into print, and thought that the occasion of Megaton Man #11 would be the perfect time. Affordable reprints would allow new fans to read the unfolding narrative from the beginning without paying collector’s prices (issue #1 had commanded $12 and #2 as much as $9 in the summer of 1985, several times over the original $2 cover price), and grow the readership for the series. As Teenage Mutant Ninja Turtles and later Bone was to prove, multiple reprintings of early issues, even of quantities as small as a few thousand at a time, were key to growing the readership to quite large numbers, paying dividends of enormous print runs on subsequent new issues.

But these were black-and-white series, and Megaton Man #1 and #2 had been published in color. The publisher had rejected the idea of second printings for these issues during the original ten-issue run, citing color as too costly and black-and-white (at least for Megaton Man) as déclassé. Denis in fact believed that having two sold-out, high-priced back issues on the collectors’ market brought a certain prestige and cachet to the series.

Sidebar: The Summer of '85 and the Reprints that Never Happened

I was also concerned, given my experience with Border Worlds, that I might run into financial trouble while producing new issues of Megaton Man, and face the humiliation of placing another series on hiatus while I was forced to take on freelance assignments to keep a roof over my head. I therefore wanted to explore the possibility of some sort of guaranteed advance against royalty. I already knew from experience that Kitchen Sink couldn’t come close to matching even the “beginner” rates I was already earning at DC Comics for illustration alone. What I had in mind was less than half that, to cover not only writing, art, and lettering, but coloring as well, and to assure me of a roof over my head for the duration.

Above all, I was upset that the publisher had eagerly accepted Megaton Man #11 for publication when I first proposed it, but was now insisting on a new #1 on the cover, after having secured my commitment and setting me to work on writing and drawing the new material. In the fall of 1987, I wrote to the publisher that while production of the new art and story for Megaton Man #11 was flowing smoothly, the issues of renumbering, reprints, and revenue were bothering me. “None of them are major stumbling blocks or unreasonable, yet they have had the effect of dampening my enthusiasm for more Megs and generally slowing me down.” I wrote,

Foremost is this renumbering bullshit. If nothing else, continuing with #11 would give me the feeling of extending an existing work, of continuing an organic, life-long project. Let’s not forget I’m only 25, and feel very strongly about [not] establishing a precedent that every [new] episode of MM activity be somehow packaged with a new #1 every 2-3 years. [...] I can’t help believing that this #1 business just goes to point up your impotence as a publisher, not a feeling I cherish having.[3]
I also requested that long-overdue second printings of Megaton Man #1 and #2 (with new covers that I volunteered to draw) coincide with the release of Megaton Man #11, which would also assure me of more revenue. Further, I wrote, “I would like to explore the possibilities” of either an increase in royalty and/or cover price or some sort of guaranteed minimum advance so that I could confidently budget my life and guarantee uninterrupted production of the new material.

As I mentioned above, I was particularly wary of repeating the humiliating experience of Border Worlds in which low sales forced me to take on outside freelance assignments and ultimately suspend the series. I did not want to announce Megaton Man #11-14 and then once again be unable to see the project through to completion. Further, I noted that a T-shirt and promotional poster the publisher was discussing was not something I had demanded. While such promotional efforts were indeed welcome as evidence of their enthusiasm, I considered these “vanity items,” as I termed it in my letter, extraneous to the production of the book. Much as a new #1, I considered such efforts somewhat extraneous ballyhoo that I did not expect nor did I want to go through every time I “felt like” adding new issues to the Megaton Man narrative.[4]

The day before Thanksgiving, Denis responded to my concerns, scribbling “Aargh!” in Sharpie across the top of a photocopy of my letter, and composing a separate typewritten response. “Another confrontational letter filled with complaints and demands,” it began. Numbering as well as pricing, he asserted, were both considerations “that happen to fall under the traditional publisher’s domain,” and over which I had no right to expect any influence. “[Y]our blood lust for continuity” and “moaning over numbering is [nothing more than] prima donna posturing,” Denis declared, motivated only by “an enormous and insecure ego.” After a two-year hiatus, a Megaton Man #11 would be an excessively risky proposition, although the publisher might be open to inserting the number #11 into the indicia, or including it as part of some double-numbering scheme in which the new #1 took clear priority on the cover and in marketing. Furthermore, Denis wrote,
[Y]ou just dropped Border Worlds when you tired of it, without regard for those loyal Simpson fans we’re trying to sell the revived Megaton Man to. These poor saps invested $14 in the first 7 issues of the series you entered into so enthusiastically such a short time ago. They deserved better treatment. Normally a publisher cancels a title because of poor sales. I twice gave you “pep talks” when your spirits were lagging and I encouraged you to continue. Sales were actually starting to turn around and I wasn’t willing to pull out. It was not a good sign of your stick-to-it-tiveness. It’s twice now you’ve abandoned series and I can tell you that some of those diehard fans we touched on earlier are going to “think twice” themselves before they invest more of their dollars in a heralded new Simpson adventure series. Now, I can’t charge you up if you irretrievably lost the impetus to create the remainder of the Border Worlds saga, but you never gave us a single good reason for it. I feel cheated and I know readers will feel cheated.”
Further, Denis interpreted my request to discuss the possibility of some form of guaranteed minimum advance or royalty for new work, coupled with my warnings that these unresolved issues were dampening my enthusiasm and that production might be slowed in case I had to resort to outside freelance again, collectively as a blatant work slow-down or threat to withhold Megaton Man #11 altogether until my demands were met, actually the furthest thing from my mind. He likened this tactic to that of “star basketball players” trying to “blackmail club owners into altering legally binding contracts.” He scoffed at my aversion to “a new #1 every 2-3 years,” particularly seizing on my glib phrase of adding to the Megaton Man narrative “whenever I feel like [it],” remarking that by such a timetable, “we can expect Megaton Man #15 in 1991. I can see the lines forming already.”

He concluded,
I don’t want to prick your ego to be cruel, I just want you to look at the world in a realistic manner. You just killed a series for no good reason. It makes you and us look bad. You’re hacking out stuff for DC. That doesn’t make you a candidate for fanboy heaven. Your prestige is at a low point, man.[5]
I was not prepared for this monstrous barrage of verbal abuse, if only because I had not filled my letter with “complaints and demands” in the first place. I had been attempting to communicate honestly and deal in good faith, all within the context of having just completed 500 pages of material for the publisher and wishing to add more. The publisher had agreed to publish Megaton Man #11 and was flatly reneging on this promise; I wanted him to understand that maintaining the numbering was important to me creatively and to my sense of adding to a body of work. This sentiment did not deserve to be belittled. The matter of second printings of out-of-print issues and of guaranteeing financial compensation sufficient to enable the completion of the new Megaton Man material were completely reasonable issues to discuss, and as history has borne out in the case of other works, might have been a very wise move.

None of my concerns had been framed as demands constituting existential threats to Kitchen Sink Press, and particularly after completing 500 pages of comic book material issued 17 consecutive bi-monthly issues for quite modest compensation and making a good faith effort to secure the means of creating more, I did not deserve to be called a prima donna, a hack, or a spoiled athlete holding a gun to anyone’s head. It was unfair to characterize the end of Megaton Man, which had been extended from what had been a one-shot into 10 issues, and had been brought about as much by the demise of the color line as much as the fulfillment of my creative ideas up to that time, as “abandoning” the series. I above all did not deserve the extended and distorted lecture on my painful suspension of Border Worlds, the sales of which had not “turned around” but were still falling with its final issue, particularly since Alien Fire, another black and white series simultaneously published by Kitchen Sink, had been discontinued by its creators for similar reasons, and not been blithely “killed” because their respective creators had simply “tired” of it.

It is worth noting that it took Daniel Clowes fifteen years to create 23 consecutively-numbered issues of Eightball for Fantagraphics, (averaging 1.6 issues per year), and Mark Schultz nine years to create 14 consecutively-numbered issues of Xenozoic Tales/Cadillacs and Dinosaurs for Kitchen Sink Press (averaging 1.5 issues per year). Denis scoffed at the prospect of “Megaton Man #15 in 1991,” but 15 issues of Megaton Man over a six-year period beginning in December 1984 (averaging 2.5 issues per year) in fact compared very favorably to these other examples. If every new “episode of MM activity” consisted of 4 issues, as I had proposed with Megaton Man #11-14, this would have constituted a rate of 1.3 to 2 issues per year, very much in line with these other cartoonists.

In any case, in the retrospective view of the publisher, I had unilaterally “abandoned” Megaton Man, simply “tired” of Border Worlds, never finished a single thing that I had started, had intentionally cheated my publisher and fans, had turned to “hackwork” (collaborative experience from which I actually learned a great deal) on a whim, and was now attempting extortion, motivated by my insatiable ego. Never mind what any of this had to do with the publisher accepting Megaton Man #11 but going back on his word and now demanding a new #1.

I was so benumbed by this horrendous bullying and willful distortion of my motivations that I immediately capitulated on all issues. Renumbering no longer seemed important to me at all. I no longer lobbied for the company to reprint Megaton Man #1 and #2, [6] and I did not bring up the issue compensation. I resolved to fulfill my commitment as best I could under the circumstances. But instead of four more issues averaging 33 pages each as I had planned, The Return of Megaton Man would now be a finite, three-issue mini-series, numbered #1-3, with 24-page interiors plus a cover (a net loss of 57 pages). This shortened the length of my commitment to the publisher and made the prospect of completing the project without interruption more likely, and also allowed me more time to subsidize this work by accepting outside freelance. By keeping the same cover price and assuming sales approximating those of the original 10-issue series, it also held out the prospect of a slight raise for my labor. Moreover, my original concept for the cover Megaton Man #11, featuring my beleaguered hero exclaiming, “I’m Back! Now I quit Again!” was even funnier under a logo that emphatically proclaimed The Return of in the subhead, and at the same time had gained added personal significance.

“[H]e’s not in control of anything he does—he’s manipulated and used. […] Yet he still goes forth and faces what he has to face.” See previous post.

The three-issue mini-series was released in 1988, to modest success, achieving sales in the range of 90% of the original series, and my tense relations with Kitchen Sink eased somewhat. Again, I found that I had more Megaton Man ideas, and discussed these with the publisher in the course of completing the mini-series. However, there was no doubt that from now on, any new installment of Megaton Man had to feature a new #1 on the cover. As Denis wrote,
I do urge you to seriously pursue the ‘‘hit and run’’ parody one-shots we discussed. From talking to people at different levels of the comics biz, I’m more convinced than ever that this could result in very respectable sales and still permit you to do what you want, retain ownership, and sting some deserving targets.

Among the suggested “targets” were the X-Men, Spider-Man, Batman, Superman, and Marvel’s Punisher (soon to become a Dolf Lundgren movie vehicle). Of the latter, Denis remarked, “Good excuse for lots of mindless excessive fight scenes between [Megaton Man] & [The Punisher].” He also suggested an actual crossover with The Teenage Mutant Turtles, since we both knew that Kevin Eastman was a big fan of Megaton Man. In Denis’ view, “The one-shots offer the best opportunity for maximum publicity” and “it’s another way to keep Megaton Man visible” in the public eye. He chirped, “You’ll make more money. I’ll make more money. My attorney will make more money.”[7]

Sidebar: Read the actual correspondence referenced in this post.


Presumably, these last remarks had been made half-jokingly. In any case, I went with the joke, creating the one-shots Megaton Man Meets the Uncategorizable X+Thems #1, Yarn Man #1, and Pteranoman #1, along with another Border Worlds issue (Marooned #1) and a dramatic superhero comic, Bizarre Heroes #1, all of which appeared in 1989 and 1990. Of these, the obvious allusion to Marvel’s X-Men was the most gratuitous; unlike earlier issues of Megaton Man, in which I had parodied the Silver-Age comics I had grown up reading, and in contrast to the later Splitting Image series, for which I studied early Image Comics issues, I had no particular feeling at all for Marvel’s ubiquitous mutants one way or another. The X+Thems were merely a generic team with only a few specific parodic gestures aimed its putative source.

Nonetheless, in The Return of Megaton Man and the subsequent one-shots, I was able to further the Megaton Man narrative and to deepen the characterizations and relationships of the core cast somewhat, much as Dave Schreiner had urged me to do, albeit at a much slower pace and in a more fractured way than when I initially plotted Megaton Man #11-14. Many of these post-Megaton Man #1-10 issues are fan favorites, and I had managed to create them while appeasing the publisher with a total of four new #1s and “lots of silly fight scenes.”

But over the long term, as I had warned, the renumbering dictated by the publisher had a detrimental effect on my sense of creating and adding to a coherent, ongoing body of work. I found the pretense of packaging each new installment of the Megaton Man narrative as a self-contained one-shot an additional hurdle to my imagination, one that quickly grew tiresome. It was becoming difficult for me to keep track of exactly how many of issues of Megaton Man I had created without resorting to my fingers and toes. Moreover, each new #1 to my mind was not merely an expedient marketing device, but presented a significant creative challenge requiring at least some kind of narrative justification within the storyline, if only in terms of deciding which character, such as Yarn Man, deserved a “solo issue” next.[8]

The unpublished, colored greyline for Ms. Megaton Man #1, planned as the next Kitchen Sink Megaton Man one-shot (see note 8 below). The Kitchen Sink logo in the upper left has been scratched off the film.


More significantly, the devastating verbal abuse that had been leveled against me, all because I had the temerity to stand up to Kitchen Sink’s reneging on its agreement to publish Megaton Man #11 as Megaton Man #11, while accomplishing the publisher’s short-term goals had, in the longer term, done far more lasting damage. I was a hack, I never finished anything that I started, my “blood lust for continuity” was not a legitimate creative consideration but simply “prima donna posturing.” More importantly, I was simply not in the league of Crumb, Eisner, McCloud, Clowes, Schultz, or any of the artists who was accorded the respect of consecutively numbering their series. Megaton Man was nothing more than a cash cow to fund other, more cherished projects, and if this potential could not be maximized, it simply was not worth being in the Megaton Man business.

I created Border Worlds: Marooned #1, a continuation of the previous series, and Bizarre Heroes #1, a dramatic superhero concept, both released in 1990. I had created a total of 25 comic book issues over a six-year period, averaging over 30 pages per issue, or more than 750 pages of story and art, a singular achievement by a creator under the imprint. It might have been a lot more, but I simply reached the point where I would rather have thrown the original art for my next comic book in the river than see a Kitchen Sink Press logo on it. Inevitably, I parted ways with Kitchen Sink Press, and the only wonder is that it took so long.

Needless to say, Dave and Denis each sought to emphasize quite different aspects of Megaton Man, and their advice to me, if not diametrically opposed, was certainly in stark contrast. While it is true that Dave never suggested that I eschew parody altogether, he urged me to consider the character(s) over the long-term, and to develop an organic supporting cast and believable world, while Denis advocated hit-and-run topical parodies with new #1’s on every cover, and plenty of “silly fight scenes” to make him and his lawyer maximum profits. (I hasten to add that it never occurred to me to enlist Dave’s support in the Megaton Man #11 debate, nor to place him in such an awkward position; after all, despite his minority ownership in the company, it was not named Schreiner Sink Press. I have no idea what he thought about Denis’ dictate to renumber the series.)

Unfortunately, I internalized Denis’ values for quite some time, regarding Megaton Man as my own personal cash cow, useful only in subsidizing my other, more artistic endeavors. This could be said of the team-ups at Image Comics, although The Savage Dragon vs. The Savage Megaton Man #1 with Erik Larsen and normalman vs. Megaton Man #1 with Jim Valentino (and several other contributors) are works of which I am extremely proud, and are highly regarded by fans. But it was even more true in the case of my self-published series Bizarre Heroes, which initially included Megaton Man as a guest-star in the early issues only as a kind of “booster rocket” to get the series off the ground.

It wouldn’t be until the Megaton Man narrative unexpectedly but inexorably had begun to supplant the Megaclone storyline mid-way through the 17-issue run of Bizarre Heroes, culminating in the doubly-titled Megaton Man #0 that brought my career full circle, that I realized Dave Schreiner’s insights were of far more lasting value to me than those of Denis Kitchen. Despite everything, I had formed long attachments to the characters in the Megaton Man narrative, ones that I wanted to continue to explore in the online Megaton Man Weekly Serial of 1996-2000 (which simultaneously ran as a back-up feature in The Savage Dragon #52-80).

For quite some time, the brutal suppression of Megaton Man #11 has not seemed a significant hurdle to my conception of the Megaton Man narrative as a coherent, unified body of work. For one thing, I chose to go back to college for a decade in order to earn a PhD, and in the wake of the internet and digital technology, the business model for the print comic book industry itself has changed almost beyond recognition, and those are no doubt bigger obstacles for a “come back” for either me or Megaton Man at this point. I admit I still can’t add up how many Megaton Man comic books I’ve done over the years, and I hope that collected volumes of Megaton Man, along with new material I am developing, will one day render that difficulty moot. Still, I can’t help but looking back at the Megaton Man #11 episode without recognizing a moment in which I might have been coaxed into returning to Megaton Man full-time, and instead was senselessly bludgeoned into curtailing production and ultimately ending what had been a productive collaboration with Kitchen Sink Press. Four issues every 2-3 years by 2015 would have added up to ... well, someone else can do the math.

As Dave Schreiner said of my hero, “he’s not in control of anything he does—he’s manipulated and used. And yet, he retains a “good heart”—he wants to do the right thing. […] Yet he still goes forth and faces what he has to face.”

Sometimes, creating the Megaton Man narrative has been like that.

Next: Part III: God and Megaton Man at Image Comics

Read also: Megaton Man #11 from Plot to Print

Read also “How Megaton Man Has Evolved in Thirty Years and Why I’m Still Creating Him”

Also: "Aaargh!" Denis Kitchen Speaks Out!
________________
[1] I also colored the covers of Megaton Man #7-10 along with the Border Worlds back-up feature in those issues, and all of Megaton Man #10.
[2] Dave Schreiner, letter to Don Simpson, February 15, 1987.
[3] Don Simpson, letter to Denis Kitchen, November 18, 1987.
[4] Ibid.
[5] Denis Kitchen, letter to Don Simpson, November 25, 1987.
[6] Kitchen Sink Press did eventually issue a black-and-white reprint of Megaton Man #1 in 1989, and later collected the first four issues of the series in a slightly oversized black-and-white hardcover and trade paperback in 1990 in the lavish format reserved for Will Eisner and Mark Schultz, but these measures came too little too late in my opinion to translate into audience growth, since the Megaton Man series by then had become hopelessly fractured and fragmented, much as I had predicted, into a bewildering plethora of #1s. In any case, it did not have the effect that I believe keeping all issues in print all along, or at least reprinting issues #1 and #2 in tandem with Megaton Man #11 in 1988, might have had.
[7] Denis Kitchen, letter to Don Simpson, October 19, 1988.
[8] Ms. Megaton Man #1, the next planned Megaton Man one-shot, was advertised as “Coming in April [1990] in a full page ad with the cover illustration in the back of Yarn Man #1 (October 1989), and is also mentioned in the indicia of Yarn Man #1. The back cover of Yarn Man #1, featuring Ms. Megaton Man and Megaton Man in a “Batman and Robin” pose with display lettering reading, “The Dork Nuke,” also functioned as a preview for Ms. Megaton Man #1. However, a complete Ms. Megaton Man solo comic book never materialized. Instead, the short story, “The Dork Nuke,” featuring Ms. Megaton Man and Megaton Man fooling around in The Dork Cave, was one of three short stories that made up Pteranoman #1 (August 1990), the final Megaton Man one-shot to appear from Kitchen Sink Press.

Update (January 30, 2023): I recently came across this document, a clipping from The Comics Buyer's Guide #717 (c. 1987), in which I rail about the renumbering (Denis, I think, replied in kind with a letter to CBG, but I have no record of it). As I predicted, by age 50 (and well before), I could no longer count how many issues of Megaton Man I had drawn. Hopefully, the forthcoming omnibus The Complete Megaton Man Universe (two volumes), coming from Fantagraphics Underground later this year, will solve that problem, collecting all of the Megaton Man and Bizarre Heroes comics and one-shots in publishing order.