Showing posts with label cartooning. Show all posts
Showing posts with label cartooning. Show all posts

Wednesday, October 11, 2023

2018 Don Simpson Interview

Don Simpson interview from Comic Book Cartoonist, volume 1, number 1 (Comic Art Press, summer 2018), conducted by “Ski” Suharski. © 2018; used without permission.

Sunday, May 7, 2023

The Banal Ballad of Mick Mischief: A Recent Retrofitted Retread!

Mick Mischief came about as a commission from a third party that fell through. The story, which I wrote and drew entirely on my own, was a humorous take on the source material, which was little more than a pastiche of adventure and supernatural pulp hero elements, thrown against a wall rather artlessly, I might add (apart from the contributions of several talented illustrators, who I hope got paid in full, unlike me).

Saturday, December 10, 2022

X-AMOUNT of COMICS [the 1963: WhenElse?! Annual] FAQ (SPOILER ALERT)

As followers on my social media know, I’ve been working on my satirical “ending” to 1963 all year (the working title has been the 1963: WhenElse?! Annual; now, it has been rechristened X-Amount of Comics). As of this writing (mid-December, 2022), I’ve penciled and lettered all of some 71 pages of the story and inked more than 30 of them. I am planning a wraparound cover (the original “cover” features profanity I’d rather not censor), and I may yet add certain pinups and shorter one-page strips, along with notes and text, at the end, rounding it out to an 80-page project. Follow me on Facebook for updates.

Sunday, June 12, 2022

What Makes GApds - Golden Age Public Domain (Costumed) Characters - So Different, So Appealing?

What is the appeal of Golden Age public domain characters?        Fans may rightly ask, and I certainly ask this myself: Why am I wasting time drawing Golden Age public domain characters, especially when I have so many creator-owned characters under IP (intellectual property, i.e., creator-owned projects like Megaton Man and Border Worlds) going begging?

Thursday, March 3, 2022

Shows and Other Cons: The Disappearance of Comics, Episode Omega

The comic book convention as we know is disappearing out from under us; the replacement of the word “con” with “show” in the fan vernacular is our first clue. I for one am ambivalent; except for the 1985 Dallas Fantasy Fair, which was a rip-roaring good time, I can’t think of a convention that wasn’t in some way excessive, vulgar, in bad taste, arduous, or sleep-deprived—apart from discovering the occasional treasure and meeting some my then still-living drawing board heroes (Gil Kane, Murphy Anderson, John Romita, Jack Kirby, Jean Giraud/Moebius, Burne Hogarth—even Jerry Siegel). Being a professional comic book artist during the years when attendance was virtually mandatory for a professional career, I can tell you: Cons were hard work.

Wednesday, January 26, 2022

Why In Pictopia Has No Author

Update - December 16, 2023: Now including my groveling final plea to Alan prior to his final response!

This is the last communication I received from the author of “In Pictopia,” a story I illustrated with the help of Mike Kazaleh and Pete Poplaski, beautifully colored by Eric Vincent, in 1986 (as I was making the transition from Megaton Man to Border Worlds and then obscurity). The story originally appeared in Anything Goes #2, published by Fantagraphics Books in December, 1986 (a benefit book for their now-legendary legal hassles), and later collected in Fantagraphics’ Best Comics of the Decade, Volume I (June 1986). In 2021, Fantagraphics Underground issued what I consider the definitive edition of the story, but without the author’s name.

Saturday, November 14, 2020

Other People’s Plato’s Caves

The Allegory of the Cave is told in Plato’s Republic 514a–520a. Briefly, it says,

In a cave deep underground, a group of prisoners are chained to a bench in such a way that they face a wall. The only light from the tunnel leading up to the surface behind them projects murky shadows on the wall; these shadows the prisoners mistake for substance, reality.

Wednesday, January 30, 2019

Gorging at the Trump Trough: Editorial Cartooning Goes Belly-Up

It is a paradox that Donald Trump, the worst president in U.S. history, has been a boon to the Left in general and to late-night comedians in particular, but absolutely anathema to the dwindling number of local newspaper editorial cartoonists. Rather than a comic feast, cartoonists are gorging on Trump and going belly-up, like goldfish that have no better sense than to eat themselves to death.

The reasons for this phenomenon are no doubt complex and varied, but there are a few basic tendencies. For starters, the profession – and art form – has been in decline for a generation (it peaked some time around 1978; some might even say it peaked with Thomas Nast around 1878), even as the print newspaper industry itself has radically contracted. Most major cities that had two daily newspapers now only have one, and even one-newspaper markets have begun going less-than-daily or even completely paperless.

The remaining herd of staff editorial cartoonists (numbering in the hundreds a generation ago but now down to less than two dozen, with an average age inching up to around sixty) has thinned to the point that perhaps the gene pool is simply no longer robust or diverse enough to remain viable.

At the same time, less and less has been demanded of the profession. Mid-century newspaper editorial cartoonists once drew political cartoons on a daily basis, and even contributed spot illustrations and special features regularly (witness the herculean efforts of Billy Ireland, whose output for small-market Columbus, Ohio would match any five cartoonists practicing today). Since the 1980s, however, few editorial cartoonists have offered more than three daily cartoons plus Sunday, such have been the arduous demands of the political muse; the craft, for some inexplicable reason, became a part-time job.

It also became a phone-it-in line of work, literally. With the scanner and the modem, more and more cartoonists worked from suburban homes or gentrified urban neighborhoods, venturing into the downtown office only rarely. (The romantic picture of a cartoonist at a drawing board wielding a bottle of India ink and crowquill in the middle of a bustling newsroom probably wasn’t even true in 1910, let alone by end of the twentieth century.)

Megaton Man almost meets The Donald in Megaton Man #10 (Kitchen Sink Press, July 1986). ™ and © Don Simpson 2018, all rights reserved.
By the same token, more and more cartoonists won the right to start their own websites, widening their audiences by increasing easy access, but at the same time no longer motivating readers to pick up a printed newspaper. This perk no doubt kept cartoonists happy while compensating for fewer raises and even cuts to their newspaper paychecks, but it also exacerbated the erosion of loyalty between home newspapers and their respective cartoonists.

Syndicates provided newspapers with easy and cheap (and often a better selection of) cartoons on national issues; at the same time, local cartoonists, eyeing potential syndication revenue, sought to maximize their income by devoting more and more of their energy to national issues, and less and less to local themes. A cartoon devoted to city politics or regional issues came to be viewed as anathema to the current generation – a wasted drawing.
One recently-discharged editorial cartoonist characterized his fellow practitioners of this dying art form as "canaries in the coal mines," apparently oblivious to the fact that graphic art staff jobs have been disappearing by the hundreds of thousands for several decades. In fact, editorial cartoonists have been the last of a dying breed of analog artists to make steady paychecks while sitting at drawing boards. Most illustrators, designers, and cartoonists have been part-time freelancers - at best - for years, while other skilled jobs - from layout to type spec'ing to plate burning - have been wiped out by a toxic combination of digital technology and brute economics. Even in a journalistic sense, editorial cartoonists have hardly been "canaries"; rounds of buyouts and early retirements, not to mention shutdowns, have been a regular newsroom occurrence for years.
Thus local practitioners of editorial cartooning became at the same time cut off from the city newsrooms yet even more remote from nation’s capital and other power centers, the ostensible source of their inspiration. Editorial cartooning was reduced to an almost inaudible vibration in the media echo chamber, part of a nationalized feedback loop whose contributors were paradoxically marooned in irrelevant localities outside the beltway. Anyone with access to a few magazine subscriptions and NPR had the same sources of information (and inspiration) as the most clever editorial cartoonist working from the suburb across town, and had they sufficient drawing skills to produce the fashionable off-handed scrawl most contemporary cartoonists favor, could probably have come up with just as good or better observations.

Into this perfect storm strode Donald J. Trump, perhaps the most perfect foil for a political cartoonist since Richard M. Nixon. Cartoonists already instinctively driven to low-hanging fruit and the easy pot-shot have found such a trove of material in Trump and his cronies they couldn’t resist. But at the same time, they were dealing with a political phenomenon that made editorial cartooning irrelevant. Trump has been so polarizing, no thinking person has needed a cartoon to help them make up their mind.

Yet cartoonists have effectively gorged themselves to death at the Trump trough. Staff positions that haven’t dematerialized for purely economic reasons have succumbed to the “broken record” syndrome: drawings that are ugly, depressing, and utterly monotonous in their dead-horse-beating humorlessness. What rationale does a local newspaper have to keep a one-note, one-issue “voice” that only wants to speak about one thing to a national audience outside the reach of its local or regional distribution, especially when that voice is only screeching at one unmodulated pitch all the time?

While Stephen Colbert can summarize the latest Trump atrocities in a daily five-minute monologue before moving onto other entertainments, the poor editorial cartoonist could fill an entire newspaper page every day and still not scratch the surface of the trove of Trump material – and could cover reams of Bristol board before finding anything funny - let alone uplifting - about any of it. On top of which, carefully hand-crafting three or four anti-Trump cartoons per week has come to seem an almost absurdly painstaking and paltry response to a buffoon who generates three or four national emergencies per hour.

The paradox of 2019 may well be that we will witness the final demise of a once-proud art form, one that hasn’t probably hasn’t been vital or viable in more than a generation, in what - on paper - should have been a Renaissance or Golden Age. Future historians will ponder the precise reasons while those of us alive today will hardly have noticed.

Tuesday, July 30, 2013

Teaching Cartooning: Streetwise (2000)

Here's the autobiographical short story I created for TwoMorrow's Streetwise (edited by Jon B. Cooke in 2000). It begins with my experiences teaching a non-credit workshop in cartooning for the Community College of Allegheny County in the early 1990s, which was a wonderful experience, and where I met my wife (the marriage lasted a decade). Then it deals with my experiences with a shabby but venerated "art" institution in Pittsburgh, which had its moments, but to which I would not send an inmate on parole (it is a notorious for-profit tuition-fleecing operation). Since then, I've had the far more uplifting experience of teaching workshops for the Carnegie Museum of Art and completing my PhD at the University of Pittsburgh, so despite some early rough spots I am still very much an arts educator. Live and learn!













Saturday, July 6, 2013

Jim Pascoe: Pittsburgh Zombie



Below is a sketch of Jim Pascoe, drawn in a coffee shop on Carson Street in Pittsburgh some time in the late 1990s. You can tell it is late at night because I tend to want to sketch like Moebius when I’m tired.






Here is a detail of the same page. Jim seems to have a jaundiced eye, but that is my mistake. I tried touching it up, but I had used some fountain pen I had been trying out with water-based ink, and painting over it with white watercolor didn’t work too well. What that Bill Sienkiewicz-like doodle is doing in the upper right corner I have no idea.



Jim wrote a zombie script for some kind of anthology some time in the mid-2000s, which I thumbnailed below.



Here is one of the penciled pages. I regret drawing it in 11 x 17” format which I found to be constraining. That’s one of the main reasons I never finished it. As I’m getting older, I need to draw bigger originals just to see what I’m doing and to be able to put in all the detail, such as carnival backgrounds in this case.
 

I liked these drawings a lot, though. I had to do some research on drawing children to get the right age. I like the dynamism of the figures. But I did not leave enough room to letter, which became part of my frustration with this job. I think I must have been going to school already by this time, and I was really out of practice. My instincts were just off.




Here’s the top tier of the last page I attempted to pencil. I had school and other commitments that made it impossible for me to complete this project; the inker ended up completing the art from my thumbnails. I wish I had gone that route in the first place! Jim later showed me the finished art.



Air Shark 3000: Spacecraft for Suburbia

In an attempt to channel Raymond Loewy and Ralph Mcquarrie, I sketched out this vehicle for Border Worlds sometime in the early 2000s. I recall looking at a remaindered book I had gotten on military aircraft. Notice the garage with the basketball backboard and hoop in the background.


See also Border Worlds: The Aftermath

Paleo-Girl: The Wild Child

I’ve always loved this drawing, dating from the mid- or even early-1990s, which would make it 20 years old now. I call her Paleo-Girl, for lack of a better moniker. She takes up less than a quarter of a 14" x 17" Strathmore 400 Series drawing sheet, with the remaining space to be taken up by her pet dinosaur or something. I never knew exactly what to do with her. Being semi-nude, she couldn’t appear in Bizarre Heroes without substantially changing the nature of that series; besides, with the spear and animal skin, she’s a bit too close to the Phantom Jungle Girl, shown below (although Paleo-Girl is supposedly an actual prehistoric feral child, while PJG is a modern urbanite dressed as a cave woman). The stories I can imagine for Paleo-Girl all tend to be rather on the erotic side, but not to the extent of Wendy Whitebread. They also range from the prehistoric to the post-apocalyptic, suggesting that she travels through time. Possibly she’ll wind up as a guest star in the Ms. Megaton Man sequence I’ve been toying with in my spare time for many a year now.




(Below is a sketch of the Phantom Jungle Girl for comparison.)





Speaking of semi-nudity (which, growing up in the ‘70s, we all thought would be completely legal now, along with marijuana and liberal politics) and post-apocalypticism, one of the great post-underground comic book series will soon be back in print with improved lettering (but no doubt the same overwrought, clumsy prose): First Kingdom by Jack Katz. Well, you have to be willing to take your epic sweep with a lot of melodramatic banality (which is no worse than most comics anyway, I suppose). My only wish is that it was being issued all in one volume.

Border Worlds: The Aftermath

Three sketchbook pages from c. 2000 that envision a scene from Border Worlds following the events of Marooned #1. Jenny takes leave of Sparky on her jetpack but soon runs into problems...

(See this same sequence, expanded and in color, on  my new Border Worlds blog!)





(See this same sequence, expanded and in color, on  my new Border Worlds blog!)

Wednesday, June 26, 2013

Cultural Legitimacy for Comics: Act Like You've Found It

A Comics Studies Reader (University Press of Mississippi, 2009), edited by Jeet Heer and Kent Worcester, offers itself as a concise survey of the scholarly field of comics studies, one that its editors hope will be, as its back cover boasts, “ideal for classroom use.” For someone like me, a past comic book artist who has been away from the field and would like to catch up, and is now a college instructor contemplating developing either a studio or art history course of some kind that would involve readings on cartooning, this anthology promises to serve a double purpose: as a useful “state-of-the-field” overview, and as a prospective course text. With that in mind, I will offer a serialized preliminary evaluation, starting with the Introduction and first essay.

The Introduction by the editors cites the “long but often marginal history at the periphery of scholarly and intellectual worlds” of comics studies, but reports that in recent years it has become “a lively field of inquiry.” The growth in scholarly writing and publications on comics, the explosion of reprint projects, the formation of substantial research archives, and a general awareness of comics in the culture at large, the editors assert, have all “helped to legitimize comics studies.” Oddly, there is no specific mention of the onslaught of blockbuster films based on comic book properties, the most obvious cultural trend accompanying the social climb of comics studies over the past two decades. In this period in particular, the editors claim, comics scholars have “had the advantage of greater resources, numbers, and academic respectability” than that enjoyed by the pioneering generation of comics scholars of the 1960s and 1970s.

The editors are cautious in their triumphalism, however. “The emergence of a research-driven scholarly corpus … is a relatively recent occurrence,” they note, but “the energy and ferment of contemporary writing on comics” presents “an ideal moment to step back and survey the terrain.” They hope that their interdisciplinary anthology of “twenty-eight noteworthy contributions” will serve “as a starting point for defining comics studies as well as a springboard for further investigation.” The editors pause only briefly to cast an envious eye toward film, which they remark is “a younger art form” than comics (a debatable assertion) with a comparatively “larger, more systematic, and more culturally respectable” literature.

The first text in their anthology is entitled “Why Are Comics Still in Search of Cultural Legitimization?” by Thierry Groensteen. Given the generally upbeat tenor of the Introduction, it is a puzzling choice to lead off such an anthology of comics studies, since it contravenes nearly every assertion the editors have just made. Written in 2000, and therefore prior the presumed scholarly and artistic achievements of the subsequent decade, Groensteen complains that comics still “suffer from a considerable lack of legitimacy.” While he avers that what he is describing may be unique to France and not necessarily applicable to “other national situations,” he claims that comics are regarded as “infantile, vulgar, or insignificant” by “legitimizing authorities (universities, museums, the media)” in the Francophone world. In Groensteen’s view, comics history is still “widely misunderstood,” its study “retarded” due to “a complete absence of critical, archivistic, and academic attention.” A chief source of official opprobrium are educators, who view the medium as childish, in particular the curious mixture of word and pictures that achieves its apotheosis in the word balloon.



To illustrate what Groensteen perceives as the unfair persecution of comics, he quotes from a 1964 French dictionary, an art historian, a novelist, and a former curator of prints at the Bibliothèque Nationale, among a few other select publications, averaging only one quotation per decade from the 1950s to the 1990s. However, these ostensible condemnations of comics are often more insightful than the author’s own remarks on the medium, which tend toward the cliché, the trite, and the shopworn. For example, the curator attributes comics’ failure to achieve a sufficient literary and artistic density that would merit serious attention to the hybridity of the form itself, and to the overriding imperative for legibility that induces creators to simplify their material and presentation at all costs or else risk the confusion and alienation of potential readers. To this practicing cartoonist, at least, this strikes me as a fascinating and perfectly apt observation.

But rather than a productive engagement with this remark, Groensteen declares it “difficult to refute,” owing to the different aesthetic criteria applicable to cartoon drawings and “art drawings,” and moves on. Similarly, he scoffs at “great French writers” in scare quotes, but declines to engage in the fairly thoughtful observation of one novelist who observes that the blending of words and pictures is fraught with the prospect of the two channels canceling one another out, confounding the average adult literate mind. Rather than inquiring as to why this should be the case, Groensteen insists that comic book readers, and perhaps other world cultures, don’t seem to have this particular problem. The upshot is that critics of comics are stuffy, hidebound, and not hip to the at once vernacular and avant-garde form represented by comics. Needless to say, this argument would be more convincing if large numbers of people were making similar statements in 2000, at the time Groensteen is writing; the fact that he must survey half a century or more to locate a handful of benign dismissals makes one question what is really bothering the author, and why the editors find this issue so urgent as to place it at the beginning of their anthology.

Further, it is by no means clear, either in the editors’ Introduction or Groensteen’s text, what constitutes cultural legitimation, or for whom the legitimation is being sought: comics creators or comics scholars. More to the point, it is unclear how either the enjoyment of comics or their scholarly study has been hampered by this perceived lack, or how something described as cultural legitimacy would be of material benefit to creators or scholars. Apparently, some art forms enjoy cultural legitimacy as if by nature, and it is felt that comics deserve the same respect. Clearly, it pains Groensteen that the work of cartoonists like Hergé, Crumb, and Moebius do not enjoy “a wider diffusion” and appreciation, and that the keepers of official culture cannot discern this work from the run of average material. But it seems unlikely that these creators in particular, who enjoyed enormous success and near-celebrity status during their careers, were ever particularly harmed by never having been accorded cultural legitimacy. Indeed, Groensteen never makes this assertion, adding to the suspicion that the only legitimacy he is concerned with is his own. Had these creators desired cultural legitimacy, whatever that entails, they certainly had the talent to pursue other avenues to achieve that end. Rather, it seems that the imagined plight of cartoonists is invoked only as a proxy for and to be conflated with the social and academic anxieties of comics scholars, the gains set forth in the Introduction notwithstandinge.

Whether poorly written, poorly translated, or poorly excerpted, Groensteen’s text is unconvincing, and reads as if he is merely preaching to the converted. Against the paltry and rather benign (and perhaps even constructive) criticisms he has dredged up, Groensteen offers no serious argumentation, but provides the usual litany of bland generalizations. Critics of comics, he asserts, unfairly tar the medium with the brush of childhood entertainment, and, imbued with modernism’s mandate for specificity, simply fail to understand the unique hybridity of the comics form. Never mind that Groensteen ends the article by laying claim to his inner child (although he does not employ that term), or that he makes the completely modernist assertion that “Comic art is an autonomous and original medium,” i.e., that comics can pass the same modernist test of specificity he has just denounced. In short, one gets the impression not so much of a widespread, culturally-ingrained discrimination towards comics as a comic book fan with a persecution complex looking to manufacture rejection from the most obscure and forgotten denunciations he can cobble together.

In any case it is abundantly clear from the positioning of Groensteen’s text immediately following the Introduction that cultural legitimation is a preoccupation of comics scholars or at least the editors of A Comics Studies Reader, the attainment of which is seen as a primary goal of comics studies. “How are we to defend comic art,” Groensteen pleads, from those who would rashly disqualify it as an art? One strategy, one is tempted to respond, might be to simply ignore or forget the scattered denunciations that Groensteen has labored so mightily to unearth. Better still, to seriously address the sticking points that these critics have so helpfully pointed out, rather than to petulantly dismiss them.

For all I know, Groensteen’s is an apt summation of the situation in France at the end of the 1990s (and as far as that goes, belies the cherished myth Americans have that comics are taken more seriously in Europe), but devoting eight pages of precious space to these neurotic musings in an English-language anthology in 2009 is more than questionable and worse than unfortunate. Certainly, the critical reception of comics over time is of historiographic interest, but Groensteen’s text is not presented historiographically, but rather as if still reflecting current concerns in the field. If the intent was rhetorical, to show that as recently as a decade earlier scholars were still ruminating about cultural legitimacy but now things look brighter, this might have been dealt with more efficiently in a citation in the editors’ Introduction, before reporting on the substantial gains in the fortunes of comics and comics scholarship in the interim. More to the point, I know of no scholarly field that foregrounds the question cultural legitimacy of its objects of study to such an extent as comics studies. Of course, scholarly activism in nothing new in the humanities, but it is generally on behalf of some social cause, political issue, or exploited group, never an art form. The appeal being made on behalf of comics is not being made on behalf of any ethnic, gender, or identity group, but rather an expressive form, which, by the editors’ own account, is finally receiving its due. Besides, most scholars assume that their objects of scholarly study are worth scholarly attention by virtue of the fact that they are bothering to study it, at the very least that cultural legitimacy is bestowed by their act of investigation. Why isn’t this the case in comics?

From the viewpoint of tradition, the anxieties expressed by Groensteen and the editors concerning the cultural legitimacy of comics are little more than the continuation of an entrenched tradition in comics scholarship: comics studies as the academic expression of comics fans seeking validation for their juvenile enthusiasms, avid enthusiasts who have never gotten over some early rejection by relatives or some potential object of affection, even years after they have made a success of it. By including Groensteen’s text, however, the editors have elevated their deep-seated anxieties concerning the cultural legitimacy of comics or comics studies to the level of a social cause, risking ridicule for the entire field, and worse, perpetuating the worst tendencies of twentieth-century fandom into the twenty-first century. While not completely ruling out the use of A Comics Studies Reader for classroom use, the inclusion of “Why Are Comics Still in Search of Cultural Legitimization?” should give any comics scholar or educator pause. Why indeed. Do we really want to visit the neuroses and prejudices of the past on the college students of today, who see only an artistically viable and valid art form, capable of great depth and range of expression? Perhaps if comics and comics studies acted as if they already had cultural legitimacy, they would find it.