Showing posts with label Border Worlds. Show all posts
Showing posts with label Border Worlds. Show all posts

Tuesday, September 20, 2022

The Ballad of Lise and Drake: A Taboo Space Opera

How a Marvel Freelance Assignment Inspired a Notorious Anton Drek Character

Elsewhere, I posted scans of a freelance assignment I illustrated in 1990, "Home is a Hard Place," from a script by Will Shetterly, for the Marvel Graphics anthology Open Space.

Friday, April 3, 2020

Eroticism in Don Simpson’s Comics, Part I of II:

Megaton Man, Border Worlds, and The Return of Megaton Man

           Proceed to Part II: The Megaton Man One-Shots, Anton Drek Comix, and Bizarre Heroes

          Note: A gallery of 22 archival covers and comic book pages appears below, following the text.

Megaton Man #1-10 (Kitchen Sink Press, December 1984–June 1986)

Eroticism was always a prominent subtext in the Megaton Man comics from the very first Kitchen Sink Press issue in December, 1984. The cover of #1 set the tone for the series: On it, a sexy Pamela Jointly, reporter’s notepad in hand, kneels barefoot next to a spread-eagle Megaton Man, draped only in a torn, red dress that threatens to fall from her bare shoulders. Although she’s fixated on what she’s writing and not his diminutive crotch, a bulge, nearly lost in the stretchy wrinkles of his trunks, is clearly in evidence.

Sunday, December 2, 2018

You Can't Go Home (or Back to #1) Again: Retroactive World-Building and the Limits of a Parody Vehicle

Since 2015, I've been working on more Megaton Man material, some of which I have posted in some form or another on my various blogs or in Facebook albums. Even more than these sketches, preliminaries, and finished art in certain cases, I've written a large quantity of words in various texts that serve as working documents. I've come to regard this process as a kind of "retroactive world-building," and while I'm not prepared to announce any new publications, I'd like to let you in on how this process is unfolding.

When I originally created Megaton Man #1, in about a 13-month period in 1983-84, I really wasn't planning anything more than a one-shot. I aspired to create a "masterpiece" in the classic sense of a work demonstrating my mastery of the various skills (penciling, inking, lettering, etc.). Part of the reason I chose a humorous vein was because it allowed me to lampoon various artistic styles that had influenced me (at the time I was heavily immersed in Silver Age artists like Jack Kirby and Neal Adams, not the easiest styles to strike a happy medium with, and an overdose of Burne Hogarth's Dynamic Anatomy series of books). As a parody, I could exaggerate these affectations to the max, and turn a weakness (my obviously misspent youth studying cartooning styles too closely) into a strength.

In narrative terms, I never bothered to plan out the world in which Megaton Man and other character operated, taking it for granted that readers would recognize the basic genre tropes (the newsroom of a metropolitan daily, the headquarters of a Megahero team, the secret laboratory of a mad scientist, the orbiting killer satellite, etc.). It never occurred to me to map out exactly where these assets might be located other than a generic east coast Megatropolis (which was interchangeably identified as New York City). Being from the Midwest, I probably couldn't have located Long Island in relation to New Jersey in those days, anyway.

In terms of relationships, family trees, and timelines, I also made things up as I went along. If a character had to make reference to their age, where they worked, where they went to school, or other data, it was improvised on a need-to-know basis, and hopefully I would remember to look up the back issue if such information were required again.

I proceeded this way through ten issues of Megaton Man in this fashion, rarely sketching a costume design before a new character appeared on the Bristol board page, and only working from the sketchiest of written (sometimes by hand, sometimes typed) plot outlines. I worked in what was widely dubbed the "Marvel Style," after the fashion of Jack Kirby and Stan Lee, where the picture track came first and the scripted text was lettered onto the boards later, before inking. I worked somewhat differently on Border Worlds, often writing more thorough texts before drawing, and over the next three decades, I've employed every variation from completely improvised thumbnail sketches to completely tight, descriptive scripts.

But it wasn't until 2015 that I began to look back over my previous Megaton Man and Bizarre Heroes comics (including various Megaton Man mini-series and one-shots) that I began to wonder how the Megaverse, for lack of a better term, worked, both temporally and geographically.

Again, I'm not prepared to give anything away at this time, but suffice it to say that I have been compiling notes, background stories, family trees, timelines, and the like ever since, in such profusion as to belie my earlier reputation as a satirist who scoffed at all those fanboy "continuity freaks." I suppose when it comes to the history of my own characters, and what they've lived through, it has great value to me in retrospect. In other words, I'm a big, fat, hypocrite.

I've already discussed elsewhere on this blog how Megaton Man #11-#14, at the publisher's insistence, became The Return of Megaton Man #1-#3, and how this was a traumatic moment for me in many ways. Part of this is because of the still-present desire to be able look back over the past thirty years, despite the infrequency of Megaton Man appearances, and be able to count up all the issues simply by looking at the last one (instead, I have to always use a pencil - to make a long story short, some 37 issues between Megaton Man and Bizarre Heroes that take place in the Megaverse).

But the renumbering, which after all I did agree to and now cannot but fully own, was only half the story. The more fundamental issue was that, with the planned issues #11-#14, I had placed the characters on what I thought was a more sound footing that would allow me to go forward. I felt that I had gained a second wind and now saw the characters and situations more objectively, as having value in their own right, rather than as vehicles to parody other icons.

Whereas the first ten issues of Megaton Man took place largely in Megatropolis/New York, #11 showed the entire core cast of character (Trent Phloog without his Megaton Man powers, a pregnant Stella Starlight, Pammy Jointly, Preston Percy, and housemate Clarissa James) in their Civilian (non-Megahero) guises, all in a kind of Doonebury or Big Chill-style communal off-campus house in Ann Arbor.

A sampling of the Ann Arbor trajectory that remained intact in Return of Megaton Man #1 (Kitchen Sink Press, 1988).

This setting, especially with Megaton Man and the See-Thru Girl's love-child on the way, gave a whole new wrinkle to the continuity I had created. The wild days of Megaheroics in the Big City were now in the past; character-driven stories in a counter-cultural milieu would be the new tone going forward. At least this was what I had in mind, whether I could completely articulate it or not.

What was remarkable about this subtle transformation was that it emerged organically out of the previous storyline (Stella and Pammy left Megatropolis at the end of Megaton Man #1 and met Clarissa in Ann Arbor in issue #4, and Megaton Man lost his Megapowers at the end of issue #10), and I though it also fit in with the gestalt of Kitchen Sink Press (a legacy Underground publisher) and the tenor of the times (the late 80s). And as I said, I had my second wind, and felt I could produce a lot more stories in this vein.

In any case, my fans and publisher had wanted more Megaton Man, and this was what more Megaton Man looked like. I thought there would have been some appreciation.

In the end, what was most hurtful about the disagreement that ensued between me and my publisher over renumbering the series was not the so much the new and intentionally deceptive, confusing, and meaningless #1 itself (which I considered at the time to be outright prostitution - and still do), or even that in principle that the publisher had already tacitly accepted Megaton Man #11-14 for publication and was now subsequently reneging, and blaming me for all kinds of character shortcomings in the bargain.

You figure it out: a collection of Megaton Man covers over the decades.

What was really at issue was that, while gimmicky renumbering may have been more easily accommodated in the earlier, more parodic Megaton Man (still with some difficulty), it was even more out of tune with where I was taking the character(s) and storyline in this new iteration.

In other words, asking me to masquerade each new issue of Megaton Man as one-shot #1 targeting the whatever hot trend was going on in comics at the moment revealed that the publisher still saw Megaton Man merely as a parody vehicle (whereas the editor, the late Dave Schreiner, was in fact encouraging me to see the narrative as an ensemble of characters that were original and valuable in their own right).

 The most common misunderstanding about Megaton Man is that it was a parody of current comics, circa 1985. It was not; it never was. I was accessing the comics that I had read largely ten years earlier - the Silver Age comics, the Treasury-sized and Giant Sized reprints, Origins ..., Son of Origins ..., Bring on the Bad Guys, all that stuff. What was going on in the current mainstream titles, beyond being counterfeit perpetuations, didn't interest me in the slightest. The parody of the month - that's what Valentino was doing in normalman, lampooning a different industry imprint or genre each month. Sure, I gave Megaton Man a black costume for a panel in issue #1, a clear reference to Secret Wars; but beyond one-off potshots like that - the endless mutants, the grim and gritty alcoholic suicidal protagonists, all that stuff - I pretty much ignored. I was mainly interested in fusing together my pastiche of influences and integrating it into something organic of my own, if that were possible. What the industry was doing for the most part couldn't have been of less interest to me one way or another.
 
Lampooning the latest movie or company-wide crossover was not beyond my capabilities, mind you. In fact, the most "pure" parody I ever created, in a Not Brand Echh! sense, was the two-issue Splitting Image I created for Jim Valentino and Rob Liefeld at Image Comics in 1993.

From Return of Megaton Man #2 (Kitchen Sink Press, August 1988).

But what I wanted to do with Megaton Man #11-14 and subsequent issues, which I had shown the editor and publisher in plot form, was more character-driven - still with some lampooning of superhero cliches, but not to the extent the publisher was now demanding.

In other words, the publisher just wanted to publish Megaton Man #1 over and over again, with different current pop-culture references, whereas what I had come up with was a Megaton Man narrative that would actually grow. What a self-indulgent primadonna was me!

The angst of Megaton Man #11 aside, when I came to review the extant material in 2015, I continually returned the one-shots of the late 1980s (and particularly Yarn Man #1 of October 1989) as the point that I began to completely lose any focus on the Megaton Man cast.

Yarn Man #1 is still a fondly-remembered issue by a lot of fans, and others tell me later Megaton Man adventures are equally favorites. But the impetus I had when I plotted Megaton Man #11-14 just two years earlier, by the time of Yarn Man #1, was completely lost. The folowing installment, Pteranoman #1, was an anthology of three short stories, only one of which featured the Megaton Man cast. After that, I gave up trying to advance any kind of coherent, character-driven narrative by means of the onerous #1 one-shots.

Some of this impetus reasserted itself in the following series, Bizarre Heroes, initially about more "straight" superhero characters I had created in junior high school and since. But the Megaton Man cast somehow subconsciously wrote themselves back into the strip, and by the end of the seventeen-issue run, completely dominated it once again.

I'm recounting all this to say that there is still a considerable amount of material from that communal house in Ann Arbor that has been left untold, and after several years of "retroactive world-building," one of many projects and stories that I have identified as needing still to be told is about a five-year chunk of the 1980s in which those Civilian characters are at the forefront.

If and when these tales ever see the light of day, I can't claim that it is possible now to reconstruct what I may have had in mind at the time I plotted Megaton Man #11-14 with any faithfulness. Moreover, I have gained a considerable amount of life experience, and at the same time insight into the characters, that I simply didn't have three decades ago. And yet that era still captures my imagination, at least as much as later time periods in the History of the Megaverse, which have been steadily coming into view.
________________
More on Whirled Building!

Wednesday, August 26, 2015

Chain Culture: The Loss of Borders and the End of a World


When the Borders brothers sold their budding bookstore chain, the company was well known for its impeccable customer service, top-notch inventory system and large-format approach that uprooted the way the books were sold.

But the Borders shopping experience eroded over the years as the chain grew in size, management became unwieldy, the Internet encroached on sales and electronic books emerged as an alternative for avid book readers.[1]
A number of reasons have been given as to why Borders, a used bookstore founded in Ann Arbor in 1971 that became a retail chain in 1992, ended in bankruptcy in 2011. Among the most prevalent are: the rise of the ebook, competition with Amazon, overexpansion of retail locations, overinvestment in music sales, and various mismanagement decisions. Slate.com quipped, “It died by a thousand—OK, maybe just four or five—self-inflicted paper cuts.”[2]

But Nathan Bomey is right when he places the erosion of the Borders shopping experience at the head of the list.

A shopping experience may be a more difficult thing to quantify than the ubiquitous assertion of mismanagement, but it is very real. In the case of Borders, the erosion of the shopping experience was deadly.

I grew up in suburban Detroit in the 1970s, about 40 minutes from Ann Arbor. Two youth counselors at my church had been students at the University of Michigan, and were well acquainted with the first Borders Store on State Street, and took us there on an expedition. This was not its very first location, but it was already a fully mature destination of wonder. Large, with brick walls and multiple levels, it seemed to have every coffee table art book under the sun, scholarly titles, mystical new age books, books on world cinema, and cultural journals. I never had any money in those days, but in the early 80s, when me and my friends haunted the art film houses ensconced all over campus, Borders was a place to explore before or between screenings. (Undoubtedly, the mystique of Borders influenced the naming of 1980s science fiction comic book saga Border Worlds.)

When store #9 appeared in the South Hills of Pittsburgh in the early 90s, I did have money, and I spent a lot of it there. I can’t remember if I saw the store logo driving past, or heard about it from a friend, but as soon as I learned that a Borders store had opened, I realized that the world had become a better place. It was not as great as the Ann Arbor location, but it was still a destination and a treasure house. I spent many a rainy Saturday night there, sipping coffee and coming home with Neil Forsyth’s The Old Enemy: Satan and the Combat Myth, or Joseph Campbell, or many a coffee table book that I still have in my library.

When store #174 open in the North Hills, it was not as great as store #9, it was still good. From 2000 to 2005, I worked there part time on and off. It was there that I was inspired to go back to school, finally earning my PhD in art history in 2013. This was during the heyday of Harry Potter and Chicken Soup, and one of my own freelance illustration jobs, for Al Franken’s Lies and the Lying Liars Who Tell Them: A Fair and Balanced Look at the Right appeared. It was only slightly absurd that the book for which I had drawn The Adventures of Supply Side Jesus was one of the innumerable items I rang up as a cashier, or helped people to locate as a bookseller. (No, I never mentioned that, by the way, I was the cartoonist!)

But I was not that unusual in having an example of my work on sale at Borders. A number of the staff were highly creative, particularly in music but also in theater. The manager recorded a smooth country album produced by another employee that played on the store sound system for several weeks, and other employees often had publications and creative offerings of one sort or another featured in the store.

Life without Culture: Undoubtedly, the mystique of Borders influenced the naming of 1980s science fiction comic book saga Border Worlds. An unpublished panel.
But during my time at Borders, the shopping or customer experience did erode noticeably, along with the employee experience, at the end of my time there quite precipitously. At the beginning, each store had its own CRC or Community Relations Coordinator, a person responsible for scheduling events such as folk singers in the café, local author signings, or weekly or monthly meetings of the poetry group; it had a rack of free brochures and local independent newsweeklies; a plethora of scholarly titles; and still a wide selection of off-beat magazines. Most importantly, it had knowledgeable employees who cared about culture in its manifold forms.

But quickly the CRCs were replaced by regional staffers overseeing multiple stores, and finally event planners in the corporate headquarters. The quirky folk singers were routed out, and events were stripped down to a few big-label music releases. Author signings followed suit, with local authors eliminated for fewer, bigger national names. Groups that were once given coupons for free cups of coffee and announced over the store sound system were quietly eliminated. The number of sofas and chairs strewn about the store for customers were eliminated, as well as (maliciously) the stools for employees manning the service desk. The brochure rack disappeared.

None of these clunky, handmade aspects of Borders were profit centers in and of themselves, and many of them were inefficient and bothersome to employees. I personally found the local iteration of the Socrates Café, a meeting of overly loud bullshitters named after the book, extremely fatuous. But they all contributed to the atmosphere of Borders as a unique, even sometimes bizarre experience, and their loss contributed to the erosion of the shopping experience and, guess what, the bottom line.

A word about those knowledgeable employees: a typical Borders bookseller was college educated, perhaps changed majors too many times to complete a degree, maybe had even dropped out of grad school, or was by temperament or otherwise unsuited either to academia or the corporate business world. For these sensitive souls, work at a chain bookstore at slightly above minimum wage might not have amounted to a career, but it allowed them to utilize their minds and earn an employee discount, and to be among some of the rich cultural resources that they loved.

Such a labor pool certainly existed in Ann Arbor in the 1970s, and nearly every major city and college town into which the Borders chain initially expanded had a ready supply of such employees. In more than one way, the growth of the chain eventually outstripped this labor pool, and by the early 2000s (myself notwithstanding), such knowledgeable, geeky, cultured, and book-loving employees were in increasing short supply. (College, it seemed, had become too expensive for humanities majors, or at least for humanities majors to drop out before completing their degrees and getting a real job to pay back their student loans.) New employees could have been working in any kind of retail or fast food business, and manifestly could not have cared less about books or culture. Indeed, many of the older, knowledgeable employees of the type that built the Borders brand were consciously being routed out by management as the 2000s wore on, along with the free weekly newspapers, the quirky folk singers, and the pompous poetry groups.

While ringing up a Schaum’s Algebra workbook in 2002, I had a serendipitous (serendipity being one of my church youth counselors’ favorite words) moment, and realized I should go back to college. I started part-time in January 2003 at the Community College of Allegheny County, and was full-time by the fall. I earned 60 gen ed transfer credits and started at Pitt in 2005. During this time I phased out my part-time employment at Borders, which finally concluded with the end of the 2005 Christmas season (a notoriously bullying manager that had been transferred to our store was summarily fired after the holidays). By this time, the chain had already cultivated a corporate feel virtually indistinguishable from Barnes & Noble.

It is important to note that even as store stock contracted and the notorious Categories scheme was implemented (turning the de facto control of entire genres over to the highest-bidding publishers), it was still useful to work part-time at Borders even and especially as I returned to school full-time. Familiar with the ordering system, I could make SPOs (special purchase orders) of virtually any title in print and quite a few out of print (particularly those I needed for school), usually at the highest employee discount rate, and virtually risk-free, making it more convenient than Amazon. At some point, however, working at Borders became not worth it, and ordering through Amazon became the preferred mode of acquiring necessary books during grad school.

I still occasionally shopped there, but my own shopping experience was noticeably less enjoyable than in the past. Selection was curtailed, bland bestsellers dominated, games and gifts replaced scholarly titles, and it became easier to order books for school online. It was no longer a destination or a treasure house, but a cold, unfeeling, alienating experience.

The shopping experience had eroded over the years. Was nobody watching?

I still miss Borders every rainy Saturday night, like one sometimes yearns for a bygone lover.

Friday, July 24, 2015

The Bizarre Heroes Fiasco: How Megaton Man #11 Still Almost Happened!



The History of Megaton Man, Part III: The Image Tent and Bizarre Heroes | Part I | Part II

Our Story Thus Far: For a three-year period, from December 1984 to October 1987, I had created 17 consecutive bimonthly comic book issues for my first publisher, Kitchen Sink Press. These included the color Megaton Man #1-10, a Silver Age superhero parody, and the black-and-white Border Worlds #1-7, a dark, brooding science fiction saga for mature readers. Each issue averaged more than 33 pages per, for a total of 510 pages of story, art, and lettering (with some coloring), an accomplishment unmatched by any other creator for the imprint.

During the second three-year period, from 1988 through 1990, I created only half that amount of material, or about 250 pages, in eight comic book issues. These included Return of Megaton Man #1-3, Megaton Man Meets the Uncategorizable X+Thems #1, Yarn Man #1, and Pteranoman #1, all of which (slightly) furthered the Megaton Man narrative; Bizarre Heroes #1, a dramatic superhero tale about Megaclones being cooked up in a secret research lab; and Border Worlds: Marooned #1, an adults-only eighth issue of my unfinished space station epic.

All tolled, my 750 pages for Kitchen Sink Press in six years would remain an unmatched achievement by any other creator in the publisher’s history, including Will Eisner, who created about as much new material over a 30-year association with the publisher, but not exclusively (works such as The Building, for example, were first published in England some time before appearing in a Kitchen Sink Press edition in North America).

The dividing line had been what I wanted to call Megaton Man #11, but which, after the publisher’s initial acceptance, was by decree renumbered #1, becoming the first issue of the Return of Megaton Man three-issue mini-series. The communication I received from the publisher around Thanksgiving 1987, just in time for my 26th birthday, was filled with brutal bullying, verbal abuse, gross distortions, and uncharitable exaggerations: I was called a prima donna, a hack, and a spoiled egomaniac; I was told that I had killed or abandoned Megaton Man and Border Worlds simply because I had tired of them; and that I had betrayed my fans and publisher, all because I was incensed that the publisher had reneged on his agreement to maintain the consecutive numbering of Megaton Man with issue #11, and had the temerity to point out how a new #1 was a cheap gimmick that belied publishing impotence (see Part II).

Instead, I had been remonstrated by the publisher,

No one the fuck will care about the numbering in the long run if the strip itself has substance. That is the real goal. The short-term pragmatic decisions in the realm of packaging and marketing are traditionally (and best) left to the publisher. Your input is welcome, and you damn well know I’ve been responsive to your input. Your demands are another thing altogether; they are intrusive and likely to backfire.

I was further taunted,

And if you don’t think any publisher can handle your genius, you can always become another Dave Sim, create your “own” self-publishing empire and peddle whatever you want however you want and eliminate the evil middleman. Believe me, it ain’t easy. Settle down and learn to trust my judgment more. Second-guessing everything is your prerogative, but you’re scattering your energy in what I see as a self-destructive path. You’re diluting your output and hurting both of us. Get back to the drawing board and produce that pace-setting comic that stands toe to toe with the best. And then, believe me, we’ll both profit. [1]

As I had tried to explain, maintaining the consecutive numbering of Megaton Man was important to my sense of extending a cohesive, organic narrative, one that, much as my erstwhile editor had suggested, viewed the characters over the long-haul as more than mere parody vehicles. Conversely, the repetitious #1 ploy, which by1988 had metastasized into a virtual declaration by the publisher that they were not really interested in publishing anything but Don Simpson #1s ever again (see Part II), fractured my sense of Megaton Man as a coherent, ongoing narrative, and severely retarded the organic growth of the characters and the relationships that I wanted to explore. The need I felt to creatively justify the gratuitous #1s also slowed down my imaginative process as I tried my best to make each stand-alone issue more than just a marketing gimmick.

In retrospect, I regard the Megaton Man #11 moment as one in which I might have been induced to create Megaton Man once again on a regular frequency. Instead, the strict #1 regiment enforced upon me a piecemeal, Ground Hog Day routine in perpetuity, ironically guaranteeing a scattering of my creative energies and dilution of what had been an unmatched, consistent output. On the one hand, I was free to draw any comic book I wanted each and every time out (dramatic superhero, science fiction, comedy, underground, etc.), but on the other, any feeling of momentum of an ongoing “strip” was perpetually being erased with the next #1. Worse, the marketing gimmick boomeranged; not only could I no longer recall how many Megaton Man issues I had created, but neither could my fans.

The last straw came at a convention in Ohio in late 1989, where I met an ardent Megaton Man fan who monitored the industry closely and ordered comics every month from their local shop. This particular fan had no idea that Yarn Man #1 had already come and gone, and completely missed it. Had the miniseries and one-shots been consecutively numbered (Megaton Man #14, #15, #16), overlooking a back-issue would have been impossible. Moreover, sales for the one-shots were falling, and I was subsidizing my creator-owned work by freelancing “work-for-hire” assignments from third parties (mostly DC Comics and Teenage Mutant Ninja Turtles), which involved illustrating scripts for comics that I did not own, but which rewarded my labor in multiples over what I had ever earned from royalties on my creator-owned work. Kitchen Sink no longer treated a new Don Simpson #1 as any kind of special event, and for the most part dumped my work onto the market with little fanfare. [2] By 1990, I can vividly recall, I felt that I would have rather thrown the original artwork for my next creator-owned comic book into the river than have it appear with a Kitchen Sink logo on the cover.

Our parting of the ways was formalized in 1991, and I bought out the “first right of refusal” clause in my contracts in exchange for the original artwork for Megaton Man #1, the original comic book that had taken me 13 months to complete while washing dishes at a restaurant in Detroit. I was now free and clear to market any sequels to Megaton Man, Border Worlds, or Bizarre Heroes to another publisher, or self-publish.

My first order of business was to devise a piece of work I could sell at convention appearances. I had always been fascinated by the letterhead of the Joe Simon and Jack Kirby studio from the 1940s, which showed a variety of their creations for different publishers including Captain America for Timely and the “kid gangs” for National, all arrayed in a “class portrait.” I decided I would design a limited-edition print of all my characters from Megaton Man and Border Worlds, as well as characters I had created as far back as junior high school, along with the explicitly erotic characters I had created under the pseudonym Anton Drek for Fantagraphics, Wendy Whitebread, Undercover Slut and Forbidden Frankenstein, into a similar class portrait.

All my scattered, diluted energies in one place for the first time: the 1991 limited edition print.

The Simon-Kirby letterhead showed the Red Skull chatting amiably with an elegant gentleman in a Sherlock Holmes deerstalker cap, and other characters created for diverse competitors in the comics publishing industry interacting freely, if only for promotional purposes. No doubt, this image had inspired the famous wrap-around cover to the publication in which I had seen it reprinted as a ten-year old in the early 70s, Steranko’s History of Comics, Volume I. This piece including superhero and adventure characters from nearly every publisher, composed in a spellbinding mosaic.

Neither the Steranko cover, nor its inspiration, the Simon-Kirby letterhead, offered “real” interaction between these fictional characters in a narrative sense. While it was apparently permissible, either for self-promotion or historical interest, to group Spider-Man and Superman, or Captain America and the Guardian, in the same drawing, these events were not “really” happening (it would be years before cross-company team-ups made this possible). Further, I had been equal parts appalled and enthralled by Philip José Farmer’s “family tree” concept, in which pulp character like Doc Savage, Tarzan, and the Shadow turned out to be related (what has come to be known as the “Wold-Newton Universe”).

The Simon-Kirby studio letterhead of the 1940s, featuring their creations for various publishers oddly mis-colored.
 
As I created the artwork for my own print, I pondered the paradox of Jetstream, a Megaclone from Bizarre Heroes #1, standing shoulder-to-shoulder with the Frankenstein monster, and Jenny Woodlore from Border Worlds in the same contiguous space as Domina from Megaton Man Meets the Uncategorizable X+Thems #1. These various narratives were rigidly partitioned in my imagination, not only by time (the future setting of Border Worlds versus the contemporary setting of everything else), but also by humor and “straight” superheroics. But these partitions were self-imposed, not legal or contractural, as were the boundaries separating the characters in the Steranko or Simon-Kirby drawings that inspired my print.

Not only was I free from the constraints of the tyrannical mindset of my old publisher, for whom publishing Gay Comics and Steve Canyon made perfect branding sense (but for whom my eclectic experiments were a dilution and scattering of energies); I was also free to transgress the artificial boundaries I had imposed upon myself. Not only could I draw all of my various characters interacting in a “class portrait” for a poster-print; I could actually tell stories with these characters if I felt like it.

The spell-binding wrap-around cover to The Steranko History of Comics Volume I (Supergraphics, 1971), which I first saw in 1973 at the age of 11. What if you could tell stories with all these characters, mashed up in a single universe?

I was most eager to continue the narrative of the Bizarre Heroes one-shot I created in my latter days at Kitchen Sink Press. This featured John Bradford, a younger, hipper version of Kolchak: The Night Stalker, and The Meddler, a character whose originated as a Halloween costume I made in ninth grade, and the aforementioned mystery of a secret lab manufacturing Megaclones. These Megaclones were super-powered beings based on normal people that were grown in cylinders to become perfect specimens of humanity. Upon maturity, they would replace their counterparts in the real world, assuming their civilian identities until called upon by a fanatic eugenicist (maliciously made to resemble Will Eisner) to take over society. At the end of the issue, four Megaclones had escaped, posing a threat to this evil scheme, and The Meddler had caught wind of these developments.
A dramatic superhero comic: Bizarre Heroes #1 (Kitchen Sink Press, 1990).

In my post-Kitchen Sink period, I now planned to continue this storyline, particularly wanting to introduce a group of characters around The Meddler I had created in junior high school that I had called The Crime Busters, and had intended for comics but had never utilized. These included Clown, Master of Disguise; B-50, the Hybrid Man; Negative Man (now sometimes Negative Woman); The Slick (a new name for a hitherto unnamed character); and more. This was clearly juvenilia recalled from my days as an enthusiastic reader of comics and Doc Savage paperbacks, but of such stuff enthusiastic comics could be made.

But the print I created suggested further possibilities. What if The Phantom Jungle Girl, ostensibly a humorous character when she hung around with Cowboy Gorilla or The Brilliant Brain, was The Meddler’s lover? What if Clarissa James, the Detroiter who became Ms. Megaton Man, were to flirt with John Bradford, columnist for The Detroit Day? What if Megaton Man could meet Forbidden Frankenstein?

I decided that a new, ongoing series would establish all of my contemporary characters in a single, organic universe, including those from the Megaton Man comics as well as my Anton Drek comics (with plans to eventually bring some of the Border Worlds cast time-travelling back to late-twentieth-century Detroit). Bizarre Heroes #1, the Kitchen Sink one-shot, would retroactively become the “pilot episode,” and the its Megaclone storyline as the over-arching framework for the series. Once I had established all of my creations in one Megaverse, I could explore various characters and genres to my heart’s content, guaranteeing that I would never run out of fresh inspiration or ideas. Creatively, I would have a field day, and rather than diluting or scattering my energies, I would be able to concentrate all my creativity in a single, ongoing series that would be numbered #1, #2, #3, and so on indefinitely.

My cash cow, Megaton Man, was only there to launch the series, but the joke was on me:  the Megaton Man narrative would soon take over the whole darn book. Don Simpson's Bizarre Heroes #1 (Fiasco Comics, Inc., 1994).

The problem was finding a new publisher, which I was loathe to do, or finding the funding to publish Don Simpson’s Bizarre Heroes myself. This problem was soon solved by the Image tent.

At the time, several prominent Marvel creators had defected from the company (rebellion was in the wind), to form their own imprint, at first in association with Malibu Comics. The first public event was held at the 1992 Chicago Comicon, to be housed in a large tent erected in the parking lot outside the convention hotel. Arrangements for this were coordinated by Gary Colabuono’s Moondog’s Comics, a Chicago chain, and my his staff, who consisted of Larry Marder, Chris Ecker, and Bevin Brown, who would run security.

To make a long story very short, Larry Marder, creator of Tales of the Beanworld, had been my friend for a long time, and in fact when I unexpectedly met him at Chicago distributor’s warehouse party in 1985, I was carrying around Tales of the Beanworld #1 which I had bought at a store signing I did months before but had forgotten about. Larry was working closely with Image upstarts Jim Valentino and Rob Liefeld on the Image Tent, and one day called me up to tell me that they wanted me to draw a parody book of their shared universe. Larry wisely understood that I would have likely blown a cold call, but I was prepared when Jim and Rob phoned me, and Splitting Image was born. When the actual Chicago Comicon with Image Tent occurred, I spent half my time inside the hotel in Artists’ Alley, and half outside in the parking lot, soaking up the ambiance of the rebellion. Erik Larsen proposed a team-up between his character, The Savage Dragon, and Megaton Man.

From a narrative standpoint, the two Image Megaton Man team-ups I would go on to do did little to advance the Megaton Man narrative; indeed, they only further affirmed the view instilled in me by erstwhile publisher Denis Kitchen that Megaton Man was merely a cash cow, worthy of only hit-and-run one-shots, and useful only for funding other projects. On the other hand, the Image team-ups exposed the character to an audience far larger than Megaton Man had ever enjoyed at Kitchen Sink Press, and the six-figure windfall that fell into my lap as a result of Splitting Image #1 and #2, The Savage Dragon vs. The Savage Megaton Man #1, and later Alan Moore, Rick Veitch, and Steve Bissette’s 1963 and Jim Valentino’s normalman/Megaton Man Special, gave me the nest egg I needed to launch Don Simpson’s Bizarre Heroes under my own imprint, Fiasco Comics.

In many respects, while creatively exhilarating, the format I settled upon for Bizarre Heroes proved too improvisational, freewheeling, and undisciplined to maintain reader attention. Characters were introduced but did not appear again for several issues; storylines and subplots proliferated uncontrollably; there were lots of fan favorites among the cast, but no stars to anchor the series.

John Bradford, a character I had created in junior high school, witnesses a Megaclone riot in Bizarre Heroes #12.

On the other hand, Megaton Man and his supporting cast, who had been on hand to launch Don Simpson’s Bizarre Heroes #1, would not go away quietly. Even though the Man of Molecules was relatively the new kid on the block, having been created only in 1982, whereas John Bradford first appeared in a short story I wrote in seventh grade in 1974, I realized that I had formed long attachments to these characters through experience of sixteen Kitchen Sink comic book issues (ten issues of Megaton Man, the three-issue Return of Megaton Man mini-series, and three Megaton Man one-shots). Within a few issues of DSBH, Megaton Man had a new sidekick, X-Ray Boy; Stella Starlight, the mother of Megaton Man’s son Simon, had evolved from The See-Thru Girl into The Earth Mother and for all intents and purposes assumed leadership of the Crime Busters; and Yarn Man, Cowboy Gorilla, and Gower Goose were raising hell in a VW van, oblivious to the Megaclone threat.

Covers such as this vividly illustrated the Megaton Man narrative beginning to predominate over the Megaclone storyline. Bizarre Heroes #9 (Fiasco Comics, Inc., February 1995).
By issue #10, it was becoming obvious to me that the Megaton Man narrative was beginning to supplant the Megaclone storyline. As I began work on the eleventh issue, I prepared two versions of the cover, one with the Bizarre Heroes logo, the other with the Megaton Man logo. I sent photocopies to Jeff Smith, creator of Bone, at Cartoon Books in Columbus, Ohio, from my Fiasco Comics, Inc. office space in Pittsburgh. I remember the phone call; Jeff urged me to go with Megaton Man #11.

The search was really for Megaton Man, and an alternate design had the Megaton Man logo predominating, almost making this issue Megaton Man #11.

I really wanted to, but I knew I had at least several more issues in which the Megaclone storyline would predominate. However, within a year, Bizarre Heroes #15, essentially a solo issue featuring The Slick, would be the last for the time being to concentrate on characters from junior high school. Bizarre Heroes #16 would be doubly-titled Megaton Man vs. Forbidden Frankenstein #1, and Bizarre Heroes #17 would be co-titled Megaton Man #0. The latter was more of an illustrated text than a comic book story, presenting an overview of the imaginative world I was then calling the Fiascoverse, but now am inclined to call the Megaverse. The final page showed the hotrod from Border Worlds, gesturing toward the time-travel interlude I had planned but still hadn’t gotten to.

After a seventeen issue run (mirroring the seventeen non-Border Worlds issues at Kitchen Sink Press), my Image nest egg was exhausted and the comic book industry began to fall apart. In 1996, more than a dozen comic book distributors collapsed into two, then finally one; hundreds of independent comic book shops closed up, and I decided to fold my tent. After a dozen years in the print comic book industry, I had proven my point: I could publish and promote my own work as badly as had Kitchen Sink Press! [3]

Next: The Megaton Man Weekly Serial and a few more Megaton Man comics at Image...

Go Back and Read Megaton Man: The Kitchen Sink Years Part I | Part II
 
More at The Bizarre Heroes Blog!

Read “How Megaton Man Has Evolved in Thirty Years and Why I’m Still Creating Him”

[1] Denis Kitchen, letter to Don Simpson, November 25, 1987.
[2] Paradoxically, during the same period of 1988-1990, Xenozoic Tales by Mark Schultz dropped in frequency from three to two to one per year, yet remained unproblematically sequentially-numbered, and continued so even when it dropped to one every two years through the mid-1990s. See Xenozoic Tales at ComicBook Database.
[3] Worse still, I had abandoned a third comic book series, just because I felt like it!