UPDATE November 6, 2014: Here is the rough for a commission I am creating for connoisseur Flavio Pessanha who wanted to see a "cover" for the story. I will post the ink version here shortly.
Note: In 2010, the thirteen original art pages of my 1986 story, "In Pictopia," from a script by Alan Moore, was the subject of an exhibition at the Toonseum in Pittsburgh PA. In conjunction with the exhibit, a black-and-white reprint of the story, with a new cover, was planned, but expected funding for the publication never materialized, despite obtaining Alan's blessing through Chris Staros for the enterprise. The exhibit went on and was a delight, but the reprint did not happen.
I had asked several participants involved in the creation of the comic in 1986 to write down their recollections for the reprint, which was edited by then-Toonseum curator John Mattie. The text that was prepared for the publication appears for the first time below.
--Donald E. Simpson, PhD
Pittsburgh, 2014
Pittsburgh, 2014
Return
to Funnytown, or: How We Made Everyone’s Favorite Rarely-Seen but Critically
Acclaimed Graphics Novella Without Really Trying
Most of the principal participants in the creation and publishing
of In Pictopia (except for Alan Moore, who is too busy visualizing
new Funnytowns and Cartoonopolises) here provide an 'oral history' – or their
best recollections after nearly a quarter of a century – of the curious
confluence of circumstances surrounding the strip’s creation in the spring of
1986.
Gary Groth is the founder
of Fantagraphics Books and publisher of The Comics Journal. Under
Groth's editorial supervision, The Comics Journal began to distance
itself from popular superhero comics and instead favored a more intellectual
approach to the artform, championing independent artists and publishers like
Art Spiegelman and R. Crumb. Groth regularly conducted the artist interviews
himself, which despite being very scholarly, were often freewheeling, informal
conversations.
Michael Fleischer, the writer
of DC Comics’ Jonah Hex, sued
Groth, The Comics Journal, and Harlan Ellison for libel and defamation
of character in 1980. Fleischer felt maligned in a published interview between Groth and the admittedly cantankerous
Ellison.
Groth coordinated and published Anything Goes #2 as a benefit comic in
which In Pictopia was the centerpiece.
Don Simpson is the creator
of Megaton Man, Border Worlds, and the 1990's adaptation of King
Kong. He also gained attention for his illustrations in Al Franken's
bestseller Lies and the Lying Liars Who Tell Them: A Fair and Balanced Look
at the Right. Megaton Man prefigured Alan Moore's Watchmen but with
a more biting comedic edge, aggressively parodying the conventions of
superhero comics and popular culture. Ben Edlund has acknowledged the huge
influence of Megaton Man on his own series The Tick.
Denis Kitchen was a
prominent figure in the early underground comics movement, founding Kitchen
Sink Press in 1970 and publishing works by Art Spiegelman, Will Eisner, and
Harvey Kurtzman. Kitchen went on to establish the Comic Book Legal Defense Fund
in 1986. Kitchen Sink published Megaton Man throughout its initial run.
Pete Poplaski was an art
director at Krupp Comics/Kitchen Sink as well as the editor of Steve Canyon
Magazine and has enjoyed a long career in comics, establishing close
relationships with icons like Will Eisner and R. Crumb. Pete has drawn everyone
from The Spirit to Spider-Man and has since worked with Moore in the Tom
Strong series. He went on to edit The
R.Crumb Handbook and The R. Crumb
Coffee Table Art Book.
Mike Kazaleh got his start
at Kitchen Sink, creating The Adventures of Captain Jack and working on
titles such as Usagi Yojimbo and Teenage Mutant Ninja Turtles
Adventures for Fantagraphics. He has also worked for several animation
studios, including Filmation, Warner Brothers, and Bakshi Animation.
Eric Vincent is the
creator of Kitchen Sink's Alien Fire and has worked as illustrator and
colorist on many projects for Dark Horse and Image Comics.
The Germs of a
Collaboration
Simpson: I had met Alan Moore briefly at the San Diego Comicon in 1985. This
was the first time he had visited the United States, I believe, to promote Miracleman
#1 for Eclipse Comics. It was my rookie year in comics, but Alan was
already famous for a raft of work in England as well as increasingly for U.S.
publishers, and very approachable. In fact, due to his encyclopedic knowledge
of everything going on in the artform, he happened to be familiar with my work.
I showed him photocopies of my “Phloog Thing” sequence for the forthcoming Megaton
Man #6, about the sawdust dummy that Megaton Man sat as his office desk while
his secret identity was out on an adventure. In this issue, the dummy had been
shot through with a nuclear missile, drenched with “super soldier syrup,”
marinated in a bog, and miraculously brought to life—a clear nod to Steve
Bissette and John Totleben’s work on Alan’s Swamp Thing. Alan cheerily
approved, and praised my mimicry of his writing. “But it isn’t Trent Phloog.
It never will be Trent Phloog. It never was Trent Phloog,” Alan read
out loud. “Brilliant!!”
“I suppose I should tell you, I’m ripping off
Megaton Man,” he later confessed to me at a casual dinner that DC or some other
company was throwing in the evening. “Well, not really, but I’m doing this
character Dr. Manhattan,who’s kind of a serious Megaton Man…” Sure
enough, Dr. Manhattan and the Silk Spectre go 'on patrol' under a full moon in Watchmen
#4, a full year after Megaton Man and the See-Thru Girl had done so in Megaton
Man #4.
It was thrilling enough as a young, beginner
comic book creator, just to be meeting Alan Moore in person. I never dreamt I
would get the chance to actually work with him, nor could I have ever
forseen the cataclysmic circumstances in which such a scenario could even be remotely
possible…
Comics at a Crossroads
Groth: Fleischer sued
Harlan Ellison and myself in 1980. He took offense at comments made about him
by Ellison in an interview I conducted and published in the Journal. The
lawsuit dragged on for seven years with literally thousands of pages of
depositions, motions, counter motions, etc. generated during that time, as well
as much behind the scenes drama and craziness.
The lawsuit itself had polarized
the comics industry. There was a faction of comics professionals who were
rooting for Fleischer to win and bankrupt us. On the other hand, many
well-wishers felt strongly that The
Comics Journal served an important function and that, moreover, there was
an important 1st Amendment issue at stake. At one convention in New York City,
Fleischer gathered a dozen professionals together to do sketches that were sold
with all proceeds going to his lawyer so that he could continue to sue. When I
discovered this, we quickly lashed together artists who would sit on the
opposite side of the same small room doing sketches for “our” side, willing to
subject themselves to one of the ugliest social circumstances I’ve ever
witnessed. I will never forget the image of Maurice Horn (what was the historian
Maurice Horn doing there?) standing
between the two room-length strings of tables, screaming imprecations at us in
French
Our business insurance paid a
substantial portion of our legal bills, but the remaining 20-25% was an
enormous burden and one that a shoe-string operation like ours couldn’t
sustain. By 1984, after four years of intense litigation we were in dire need
of help to pay our legal expenses. I decided our only option was to go into the
fund-raising business, and came up with the idea of a benefit comic, all profit
of which would be placed in a Defense Fund bank account to buffer court costs.
I would basically beg artists and writers and letterers and colorists and other
creative types to contribute to it free.
It is still humbling to realize
how many artists came through with contributions drawn especially for the six
issues of the comic I put together or let us use pre-existing but unpublished
work. It’s a long list that includes
friends, acquaintances, strangers, and sparring partners like [cartoonists]
Frank Miller, Dave Sim, Gil Kane, Jack Kirby, Dan Clowes, Jaime and Gilbert
Hernandez, and many other kind souls.
One writer I’d asked to
contribute was Alan Moore, who was then by far the best writer working for
mainstream comics and, as I recall, somewhat bristling at the editorial
restrictions imposed upon him by DC [for whom he wrote Swamp Thing]. This was an opportunity to do anything he wanted,
without editorial interference, and he sent me the script “In Fictopia.”
Once Alan provided the script, I
had to find someone to draw it, an editorial chore I was neither comfortable
with nor particularly good at. All of our comics were written and drawn by the
cartoonist; we didn’t split chores up among writers, pencilers, and inkers in the
big-company assembly-line approach we abominated.
I forget how I came to approach
Don Simpson. My best guess is that I thought Don (who was finishing up Megaton
Man) [had been underused and] certainly had the chops and the satirical
instinct for the piece. At that point, Don was sullen, resentful, and smart—a
lethal combination, and I say that with some fondness because I’m sure I
embodied similar traits to some extent, which may be why we have gotten along
or at least tolerated each other all these years. Don expanded the strip by
four or five pages to accommodate Alan’s writing—which was fine by me because
it meant four or five more free pages and a couple thousand more bucks to our
lawyer.
Simpson: I had always
admired Fantagraphics (particularly Jaime Hernandez’ enviable draughtsmanship
on Love and Rockets) and The Comics Journal, thinking at the time
that its approach to comics was “intellectual,” and therefore worthy of saving
(although I’ve had my doubts since), and probably had a few sketches and maybe
letters to the editor published in it as well as its sister publication, Amazing Heroes, by that time. I knew
publisher Gary Groth at any rate, and had been to the Thousand Oaks offices (he
would later be the only person in California to cash my Kitchen Sink checks for
the few months I tried to live out there, for which I will be eternally
grateful). I seem to recall that another artist initially had been in mind to
illustrate Moore’s script, perhaps Gary Kwapisz, since I recall a “Gary”
referred to in the script (Gary had been a frequent contributor of spot illos
to TCJ, but hadn’t yet gone “pro” on Savage Sword of Conan).
Somehow the “art chores” fell to
me, and I leapt at the opportunity, and probably devoted three weeks to drawing
it (while Denis Kitchen anxiously watched his color line not only slip into
oblivion, but its only consistent money-maker and deadline hawk fall way off
schedule).
I drafted Kitchen Sink art
director and Steve Canyon editor Pete
Poplaski to pencil the barroom scene backgrounds and my junior high school bud
Mike Kazaleh to pencil the scenes in “Funnytown.” At the time Mike was living
in Van Nuys in the San Fernando Valley above Los Angeles and already working on
Critters and Captain Jack for Fantagraphics.
Kitchen: When Don had the
opportunity to illustrate Alan Moore's piece he was working out of the Kitchen
Sink Press complex in rural Wisconsin. My first reaction was negative. I didn’t
want him to fall behind on Megaton Man,
an important title for KSP at the time. I was also not thrilled that my rival
publisher Fantagraphics was getting a foot in the door with Don.
Simpson: I was pretty much wrapping up Megaton
Man #8 and #9 of the satirical color comic’s ten-issue run, and
preparing to embark on the somber black-and-white series Border Worlds, which would form part of an ill-fated science
fiction line along with Anthony F. Smith and Eric Vincent’s Alien Fire. (This was in the wake of the
Teenage Mutant Ninja Turtles
phenomenon, and few of us lasted very long in the subsequent black-and-white
glut.)
Groth: My criteria for
pulling everyone together was basically stylistic appropriateness, skill, and
youth—we were all around the same age, early-to-mid-20s, didn’t have families
and onerous financial responsibilities, and had the leisure time to work on a
great project for free. Don recruited Pete and Mike and I asked Eric Vincent to
color it. Eric was part of what I
referred to as the “Dallas Mafia,” a fine and cheerfully cantankerous bunch with
whom I’d get together every year at the Dallas Fantasy Fair. Eric was a skilful
painter who was coloring covers of our Love & Rockets collections.
Vincent: Don I met later
at some Con after he had been knocking out Megaton
Man books for some time, and I got to see jaw-dropping pages for his upcoming
Border Worlds series. I could have
wept for what I knew was going to be lost from those originals to the printed
page. There were few comic artists for whom I felt pangs of jealousy, but Don’s
draughtsmanship, fluid brushwork and anatomical knowledge were well worth
envying.
The Script
Groth: When I asked
Alan Moore to if he'd be willing to contribute to the book, he unhesitatingly
committed himself to two four-page stories. That was a generous offer: two
stories for the price of none. When I got the script, there was a note attached
saying “I got carried away and just did one eight-page script instead.” The
story was a solemn and soulful lament about the decline of comics and one of
the most poetic and eloquent statements I've ever read.
Simpson: I have no idea
what became of my copy of the script—it was a bad photocopy of a badly typed
manuscript, probably marked up with my original thumbnails. I may have passed
it along to Mike or Eric, although I would think I would have mailed copies of
the copy, or I may have just foolishly discarded it after completing the job.
Poplaski: Don was working
like an octopus in the next office trying to break “the Kirby Barrier” (drawing
four finished comic pages a day) writing, penciling, inking, and coloring Megaton Man and Border
Worlds (the back-up feature for Megaton
Man). On top of all that he had accepted the opportunity to work with Alan
Moore on a short comic story as soon as he received the script. I heard a loud
laugh from the next room. Don kicked in my studio office door brandishing his
Alan Moore script around in the air and said I had to help him knock it out
immediately. He yelled he had to do it and I had to help him do it. I read the
script and thought, “oh yeah, crowd scenes …that will take some time to figure
out…and you ain’t got much of that!” So I agreed to help out. It was a
challenge. I dropped everything (except Kitchen Sink Press’s high standards of
quality which was always my reason for missing practically every deadline I
ever had), and Don hit the drawing board blocking out his rough ideas based on
Alan Moore’s lengthy stage directions. He handed me a page to structure a crowd
perspective of burned out comic characters.
Kazaleh : I remember
reading the script as written by Mr. Moore. It was typewritten. He went into a
lot of detail describing the scene in each panel. It wasn’t so much that there
was to be a ton of detail in each illustration, but the long description did
give you a good idea about the mood of the drawing.
Vincent: It’s a shame Don
no longer has that script, because it should be displayed along with everything
else. Its what I remember the most about the project. How could an artist not
respond with his best to this kind of writing? It was embedded in a
stream-of-consciousness flow of directions, ideas, images and reference that
allowed you to see the inner workings of Alan’s mind. Who else but Alan would
provide pages of text describing a single panel? As the artist, Don could wade
into this rush of thought for whatever inspirations he needed, or to stimulate
his own search for source material.
Simpson: The script
spoiled me for all future collaborations. It was so dense in detail and
background information, philosophical asides and irrelevant digressions, more
than could ever be drawn— it was as if Alan were simply putting all of his
thoughts directly into my head, and then it would be my problem to translate and communicate those ideas to the reader.
Alan didn’t seem to mind if I
chose a close-up or a long shot in any particular spot, since he had said what
he wanted to say in the script and was for all intents and purposes done with
it. This was the first script I ever illustrated besides my own legal-pad notes
for Megaton Man, which was generally
improvised page by page. I didn’t realize at the time that it was natural to
have sympathy for my own ideas, but not so easy to warm up to somebody else’s,
with Alan Moore being a miraculous exception among comic book scribes.
Unfortunately, all subsequent scripts I’ve illustrated in comics as a
“freelancer” were of the “Page 1, panel 1, caption, dialogue” variety—more like
an impersonal Ikea instruction sheet for assembling a Billy bookcase, while
Alan’s script was like an inspired gourmet recipe (with personal asides from
Julia Child).
The story was obviously a black
comedy, satirizing the state of the American comic book industry in the
mid-1980s, which then seemed like it was going to hell in a hand-basket (an
apocalyptic prediction that from the point of view of independent cartooning
turned out to be mild). In those Direct Sales, Baxter-paper days, everything
had to fit into the “continuity,” everything had to be rationalized and
explained for the sensibilities of literal-minded fans, everything had to be
revamped and restarted, no matter how old or irrelevant the trademark, with
shiny new costumes and new collector’s item first issues emblazoned on the
cover (even Denis Kitchen insisted on a new #1 when I drew Return of Megaton Man in 1988). The story can also be read as the
inexorable progress of late capitalist modernity, crushing all non-western
contenders, and the inevitable extinction of individuality and originality in
the contemporary world. In other words, it’s just as apropos today as it was in
1986. Heck, I don’t think you can even launch a humble comic book today unless
the toy figure line, trading cards, computer games, big-budget movie, Happy
Meals and paperback adaptation are already lined up for synchronous release.
Living “In Pictopia”
Simpson: I took a few
liberties, young buck that I was at the time (all of 24 years old). First, the
original title had been “In Fictopia,” which I promptly changed to In
Pictopia—more visual, I thought (and if anyone objected, and nobody did, I
could always change it back. We were doing this for free, after all). I also
expanded the cramped 8 pages called for to a leisurely 13 pages, employing a
Cinemascope “widescreen” panel to impose a steady rhythm.
Kazaleh: Don asked Pete
Poplaski to pencil in some of the old timey comic strip characters and me to
pencil in the funny animals. Don and I had gone to school together back in
Michigan, but we were living in separate towns by this time. I penciled my bits
onto Bristol board, then mailed the art to Don for finishing. The whole story
was inked by Don.
Simpson : Pete populated
the barroom with Joe Palooka, Kayo from Moon
Mullins, and a variety of Dick Tracy-esque
villains. Mike handled the scene where an aging Goofy-type dog gets the crap
kicked out of him by a bullying mob of X-Men
types. This was all before Who Killed
Roger Rabbit—Alan Moore had a postmodern, hybrid pop-culture sensibility
well before we even recognized what that was.
Poplaski: I remember it
like it was 24 minutes ago. I was late as usual, about two months behind in my
deadline for Steve Canyon #14 (we
always backdated the publication date to the correct one in the front page
indecia even though this February magazine actually came out in June), at least
a week behind on coloring a Spirit
cover for Uncle Will [Eisner], and all over my floor were scattered paste-up
scraps for reconfiguring 1954 Milton Caniff strips into the Steve Canyon 3-D comic (I used the floor
a lot).
Working on this In Pictopia
project in the “Post-Silver” era of comics was very much akin to the legendary
tales told about how many of the great old 52-page “Golden Age” comics from the
1940s were created spontaneously on the spot. So, just like Marvel Mystery #2 (I never had that ish)
with the original Human Torch battling it out with the Sub-Mariner, fire versus
water, there was Don Simpson playing Carl Burgos at the kitchen table drawing
the Human Torch, and there was I, being Bill Everett, sitting in the bathtub
drawing the Sub-Mariner pages! And so, with great determination, along with
mass quantities of caffeine unstabling our molecules, we willfully approached
the “Kirby Barrier.”
It was quite an ambitious thing
to attempt because of the high standards set by the hilarious and miraculous
performances of Wally Wood and Will Elder in the old Mad magazine, counterfeiting all the drawing styles of different
cartoon characters, like for example, Wally Wood’s double-pager of famous comic
strip characters in an old folks home. Great stuff! Don and I stuck to our drawing boards day and
night, bleary eyed and with a bad cigarette-like taste forming in our mouths
even though neither of us smoked, into the endless early hours of the morn,
grinding it out.
I don’t think you could say Don
and I broke the “Kirby Barrier” with the In Pictopia pages, but we may
have scratched it a little bit. He and I returned to our regular projects after
the weekend without any noticeable dip in Kitchen Sink Press stock options
occurring.
(Editor's
note: Eric Vincent's incredible coloring techniques, unable to be preserved in
the reprinting, lend significant moods and details to the original work. Though
his work is unrepresented, Vincent's notes comment on many of the touches that
made the original In Pictopia such an extraordinary piece.)
Vincent: I really enjoyed
working out the color schemes for the various neighborhoods of In Pictopia. For the “Mandrake the
Magician” type character—Nocturno the Necromancer – I used purples and browns
to suggest the decomposing stock of newsprint, the last holdout of the great
comic characters of the past.
The Funny Animal neighborhood
next to Nocturno’s district would be only a little better—Gladstone was still
doing reprints of Disney comics at the time and there has always been a big
interest in Donald Duck in Europe, not to mention the airing of old cartoons on
TV—so I gave them a muted palette a little more attention/money could finance,
though one still showing the ravages of sulfur on cheap pulp paper.
As a Golden Age superhero,
Flexible Flynn is looking pretty rough, but he still has white in his word
balloons—he’s still marginally “hip”—while Nocturno’s text shows his age. As
the magician explains, it is the contemporary superhero that enjoys the high
production values that their popularity can finance. Overdeveloped physically
and hypersexual, these cruel, arrogant monsters have the garish, almost primary
color palette that, color-wise, demonstrates their brutal, simple-minded
attitude towards justice- something we see in action when Nocturno walks in on
several superheroes terrorizing Red, a down-on-her-luck adventure comics
character living in the same building.
Kazaleh: I recall seeing
Eric Vincent’s blueline paintings over at Fantagraphics and being very
impressed. [I loved] the way he was able to capture the feel of old, brittle
newsprint. It was completely appropriate for the story.
Simpson: I don’t recall
whose idea it was to draft Eric Vincent for the coloring, but it turned out to
be a brilliant stroke. His colors added so much to the story and brought it to
life in my opinion (a more recent reprint essayed a Photoshop interpretation
which, unfortunately, could never take the place of Eric’s work in my eyes).
The Pictopian Legacy
Groth: I was knocked you by what Don
delivered. I remember thinking at the time that it was too good for a benefit
book! Don will hate me for saying this, but I think it’s one of the greatest—if
not the best— thing he’s ever done in comics. I haven’t read it in years, but
Alan’s script is skillfully controlled, human, warm, elegiac, intellectually
engaged and conceptually resonant. Once the words and pictures all came
together, the comic became a lovely, even exquisitely perfect and seamless
piece of work. In Pictopia turned out to be one of those serendipitous
creative confluences that occur too rarely in one’s life, and I’m pleased that
my miserable and unfortunate circumstance could serve as a catalyst.
Kitchen: When I saw the
finished results, I was truly impressed. In Pictopia is my favorite
Simpson comic and a highlight of the medium for this era. It still resonates
today. Alan had his finger not only on the pulse of the art from but also the
state of the industry.
Vincent: This story would
have made a great series, and you can see some of the ideas here that Alan went
on to develop further in Watchmen. I enjoyed doing it, and am glad the
money that was raised helped Fantagraphics with the Ellison/Fleischer mess.
Kazaleh: Overall, I
thought the story came out quite good. It said what a lot of us were feeling at
the time about how all the fun in comics was being replaced by something
nastier. I hope the fun will come back someday.
Poplaski: In Pictopia
was well received. Less than two decades later I was handed my own eighteen
page Alan Moore script for the lucky thirteenth issue of Tom Strong, for which I was asked to illustrate the concluding
six-page chapter in a sort of period C. C. Beck Captain Marvel -cartoon style. It was fun. But the kids these days,
I’m tellin’ ya, these kids will never know the glory of them “Post-Silver Age”
days in comics.
Pictopian Theory
I think that many of us [comic
book creators] at that moment were heading in the same direction. We had
imbibed the same pop cultural material, wildly diverse as it was, and were
trying to make sense of it—to systematize it into a coherent body of knowledge,
as Kant might put it. A less generous description would involve those
derogatory terms, “pastiche” and “eclecticism.”
But the idea of taking
improbably conflicting comic strips, such as Siegel and Schuster’s Superman, Bob Kane’s Batman, and William Moulton Marston’s Wonder Woman—each unique in atmosphere
and idiom, despite a certain generic similarity—and effacing them into a single
“house style”—was at the heart of the comic book industry’s founding. Not to
mention the hybrid world improbably forged from the imaginations of Steve Ditko
and Jack Kirby, for which Stan Lee served as Master of Ceremonies over at
Marvel Comics Group many years later.
If you grew up wanting to
draw comics in my day, it meant you wanted to embrace all of these influences
and many others besides, and make them your own. Today they would call this
kind of creative bastardization a “mash-up,” meaning that it’s not really a
bastardization at all, but kind of cool. Still, it has disturbing connotations
for those of us who recognize that independent artists are the most likely to
produce the best material.
Alan Moore, Kurt Busiek,
myself and many others made our own “artificial” company universes to escape
the restraints of copyright and trademark law, and do what we always thought
should have been possible in comics, which is to have fun making them. It was a
kind of protest movement against the big companies and editorial control, and
restrictive “continuities.” I tended to do it in a more satirical way, and I
was certainly emboldened in my own work subsequent to “In Pictopia” and The Watchmen.
We are all heroes of our own
comic strips, and yet all of our realities collide in a shared Pictopia. The
problem is when one totalizing narrative is imposed on everybody, and then you
have violence against individual identity. That is what the postcolonial and
postmodern struggles are all about, which is why I think this work still speaks
very powerfully to our contemporary condition.
___
___
Note: "In Pictopia" originally appeared in Anything Goes #2 (Fantagraphics, December 1986). It was subsequently reprinted in The Best Comics of the Decade 1980-1990 Volume 1 [of 2] (Fantagraphics, 1990), and in George Khoury, The Extraordinary Works of Alan Moore (Raleigh NC: TwoMorrows
Publishing, 2003).
The entire story with original coloring by Eric Vincent can be read online here.
The entire story with original coloring by Eric Vincent can be read online here.
"In Pictopia" is ™ and © Alan Moore and Donald Simpson 1986, 2014, all rights reserved.
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